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Releases: triplea-game/triplea

2022-May-11 - Prerelease - 2.6.752

11 May 14:37
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Some code clean ups to UnitDrawer and TileManager. (#10433)

* Some code clean ups to UnitDrawer and TileManager.

Reduce use of Tectangle() to UnitsDrawer.

2022-May-10 - Prerelease - 2.6.751

10 May 15:03
b228095
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Convert getOrDefault() calls that create collections to computeIfAbse…

2022-May-10 - Prerelease - 2.6.750

10 May 04:21
9fbf0b2
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Improve command line shortcuts on Mac. (#10423)

On Mac, cmd-w is the standard shortcut for closing the window. So map it to "leave game". Change the shortcut for politics panel on Mac since cmd-w is not taken.

2022-May-10 - Prerelease - 2.6.749

10 May 04:19
e63f274
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Fix refresh of resource bar when resources get changed by triggers. (…

2022-May-09 - Prerelease - 2.6.748

09 May 18:08
dcbccd3
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Fix PickTerritoryAndUnitsPanel (random start delegate UI) not refresh…

2022-May-09 - Prerelease - 2.6.747

09 May 03:17
517dcc6
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Clean up some move related code and matches. (#10388)

* Clean up some move related code and matches.

Remove some unnecessary arrived.isEmpty() checks in a branch where that's already been checked.
Rename some matchers to make more sense and streamline their implementations.
Remove unnecessary params.

2022-May-09 - Prerelease - 2.6.746

09 May 00:20
42a3266
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Fix a logic error that was introduced during a recent refactoring. (#…

2022-May-08 - Prerelease - 2.6.745

08 May 23:26
74b3db2
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Fix typos. (#10422)

2022-May-08 - Prerelease - 2.6.744

08 May 15:56
0e44c28
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Clean up code that checks step names to use common utility functions.…

2022-May-07 - Prerelease - 2.6.743

07 May 04:39
afd6f03
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Added nwovichy (#10418)