Releases: triplea-game/triplea
Releases · triplea-game/triplea
2022-May-11 - Prerelease - 2.6.752
Some code clean ups to UnitDrawer and TileManager. (#10433) * Some code clean ups to UnitDrawer and TileManager. Reduce use of Tectangle() to UnitsDrawer.
2022-May-10 - Prerelease - 2.6.751
Convert getOrDefault() calls that create collections to computeIfAbse…
2022-May-10 - Prerelease - 2.6.750
Improve command line shortcuts on Mac. (#10423) On Mac, cmd-w is the standard shortcut for closing the window. So map it to "leave game". Change the shortcut for politics panel on Mac since cmd-w is not taken.
2022-May-10 - Prerelease - 2.6.749
Fix refresh of resource bar when resources get changed by triggers. (…
2022-May-09 - Prerelease - 2.6.748
Fix PickTerritoryAndUnitsPanel (random start delegate UI) not refresh…
2022-May-09 - Prerelease - 2.6.747
Clean up some move related code and matches. (#10388) * Clean up some move related code and matches. Remove some unnecessary arrived.isEmpty() checks in a branch where that's already been checked. Rename some matchers to make more sense and streamline their implementations. Remove unnecessary params.
2022-May-09 - Prerelease - 2.6.746
Fix a logic error that was introduced during a recent refactoring. (#…
2022-May-08 - Prerelease - 2.6.745
Fix typos. (#10422)
2022-May-08 - Prerelease - 2.6.744
Clean up code that checks step names to use common utility functions.…
2022-May-07 - Prerelease - 2.6.743
Added nwovichy (#10418)