diff --git a/docs/unity/connecting-accounts.md b/docs/unity/connecting-accounts.md index 886b8d4d4..c34202217 100644 --- a/docs/unity/connecting-accounts.md +++ b/docs/unity/connecting-accounts.md @@ -49,7 +49,7 @@ This method generates a QR code that a user scans with their wallet application: 1. The Unity application calls the [`Wallet.Connect()`](./reference/Wallet#connect) method with the `walletProvider` parameter set to `WalletProviderType.beacon` to send a connection request to a wallet application via the [TZIP-10 protocol](https://gitlab.com/tezos/tzip/-/tree/master/proposals/tzip-10). 1. The wallet returns a handshake that includes pairing information for the wallet, which triggers the `HandshakeReceived` event. 1. From the handshake information, the SDK generates a QR code. -The `TezosAuthenticator` prefab handles the QR code generation with the `TezosSDK.View.QRCodeView` class. +The `TezosAuthenticator` prefab handles the QR code generation with the `QrCodeGenerator` class. 1. The user scans the QR code with their wallet app and approves the connection. 1. The SDK receives the connection approval, which triggers the `WalletConnected` event and includes information about the connected account.