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LocalServerDiscoverer.h
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LocalServerDiscoverer.h
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/*
Copyright (C) 2011-2012 Alican Sekerefe
TeamTwo is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
TeamTwo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Contact: [email protected]
*/
#ifndef LOCALSERVERDISCOVERER_H
#define LOCALSERVERDISCOVERER_H
#include "NetworkUtil/UdpListener.h"
#include "Util/CallbackTimer.h"
#include "Util/CallbackTimerInterface.h"
#include "NetworkUtil/MessageStructure.h"
#include "LocalServerDiscovererInterface.h"
/* Local Server Discoverer
*
* This class is used for detecting local
* server that are running in the same
* local area network using Local Server
* Controller class. It simply listens
* the IPV4 broadcast address. CallbackTimer
* and UdpListener is used. A Callback structure
* is utilized to provide an event-based
* mechanism.
*/
class LocalServerDiscoverer:public CallbackTimerInterface,public UdpCallbackInterface
{
public:
//constructor. takes a UDP port, header name of the discovery protocol its id and a callback object.
LocalServerDiscoverer(std::string port,std::string headerName,int headerID,LocalServerDiscovererInterface* callbackObject);
//listens the given UDP port for timeOutMilliseconds
void findServer(int timeoutMilliseconds);
//callback method for UdpListener. it's called when a message has been received
void udpMessageReceivedEvent(std::string ipAddress,char* message, size_t size);
//callback method for CallbackTimerInterface. called when the given time has elapsed
void timeElapsedEvent();
private:
//initializes the LocalServerDiscoverer
void initialize();
LocalServerDiscovererInterface* callbackObject;
CallbackTimer* timer;
UdpListener* udpListener;
std::string discoveryPort;
std::string headerName;
int headerID;
int timeoutMilliseconds;
bool searching;
bool found;
std::string serverIpAddress;
std::string serverName;
std::map<std::string,std::string> serverList;
};
#endif /* LOCALSERVERDISCOVERER_H */