forked from codestation/gclite
-
Notifications
You must be signed in to change notification settings - Fork 2
/
vshitem.h
46 lines (37 loc) · 1.39 KB
/
vshitem.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
/*
* this file is part of Game Categories Lite
*
* Copyright (C) 2009, Bubbletune
* Copyright (C) 2011, Codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VSHITEM_H_
#define VSHITEM_H_
#include <stddef.h>
#include "categories_lite.h"
#define GAME_ACTION 0x0F
extern int (*AddVshItem)(void *arg, int topitem, SceVshItem *item);
extern wchar_t* (*scePafGetText)(void *arg, char *name);
extern SceVshItem *(*GetBackupVshItem)(int topitem, u32 unk, SceVshItem *item);
SceVshItem *GetBackupVshItemPatched(int topitem, u32 unk, SceVshItem *item);
void PatchVshItem(u32 text_addr);
extern int unload;
extern int lang_id;
extern int vsh_id[2];
extern int vsh_action_arg[2];
extern int last_action_arg[2];
extern Category *cat_list[2];
extern int global_pos;
#endif /* VSHITEM_H_ */