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cuda_nni.h
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// -*- mode: c++; tab-width: 4; indent-tabs-mode: t; eval: (progn (c-set-style "stroustrup") (c-set-offset 'innamespace 0)); -*-
// vi:set ts=4 sts=4 sw=4 noet :
/*
* TerraNNI: Natural neighbor interpolation in 2D and 3D for large datasets
* Copyright (C) 2010, 2011: Pankaj K. Agarwal, Alex Beutel & Thomas Mølhave
*
* This file is part of TerraNNI.
*
* TerraNNI is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TerraNNI is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with TerraNNI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LIBCUDA_NNI_H
#define LIBCUDA_NNI_H
#include "nni.h"
namespace cuda_nni {
void init(const nni::Settings& s);
void setup_run(int nrows, int ncols);
void cleanupCUDA();
void cudaSwitchVoronoiRB(int rbIndex);
void cudaSetup(int nrows, int ncols);
void bufferAnalysis(const nni::WorkPackage& wp, int scaling, int
blockWidth, int pixel_offset, int curRound, int rounds);
void completeAnalysis(int nrows, int ncols, int ** res, int zMult);
void cudaRegisterAllBuffers(int tC, int * rb_voronois, int rb_query);
}
#endif