You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I know it is an old shader and possibly you no longer pay attention to this but I have not found a shader or similar anywhere on the internet and it is very necessary for my current project. the problem is that I have tried a thousand things but it always applies a greenish tint to the texture, any idea how to solve it?
This is the porblem
And this is what it should look like
the difference is small but crucial
The text was updated successfully, but these errors were encountered:
Hi there! Glad you've found this useful. This is pretty old code but reading over it again I didn't see anything that jumped out to me as making the image greener. The reason that your sprite looks washed out is probably because this is a lit shader. If it were unlit it would look exactly like the input texture.
I know it is an old shader and possibly you no longer pay attention to this but I have not found a shader or similar anywhere on the internet and it is very necessary for my current project. the problem is that I have tried a thousand things but it always applies a greenish tint to the texture, any idea how to solve it?
This is the porblem
And this is what it should look like
the difference is small but crucial
The text was updated successfully, but these errors were encountered: