diff --git a/src/newui/mapsui.nim b/src/newui/mapsui.nim index adaf49fa7..10871876d 100644 --- a/src/newui/mapsui.nim +++ b/src/newui/mapsui.nim @@ -471,7 +471,6 @@ proc showMap*(state: var GameState; dialog: var GameDialog) {.raises: [], if storyX == playerShip.skyX and storyY == playerShip.skyY: storyX = 0 storyY = 0 - echo endX, " ", endY for x in startX..endX: for y in startY..endY: var mapTag, mapChar: string = ""