From 7821821e0db1a69219b512432bc7586f55004c38 Mon Sep 17 00:00:00 2001 From: theripper93 Date: Tue, 5 Apr 2022 15:27:32 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index bb6e5db..88ef297 100644 --- a/README.md +++ b/README.md @@ -56,7 +56,7 @@ For this option to work you need to assign an elevation value (top\bottom) to th Since 4.1+ Wall Height lets you (again) set a height to your tokens, you have the following options: **Module Settings** - - Automatic Token Height: If a token does not have a Token Height set, or it's set to 0 the automatic calculation will be used. The token height is determined by your grid. For example a grid where one square is 5ft will have a 1x1 token be 5ft tall, a 2x2 token 10ft tall etc... + - Automatic Token Height: If a token does not have a Token Height set, or it's set to 0 the automatic calculation will be used. The token height is determined by your grid. For example a grid where one square is 5ft will have a 1x1 token be 5ft tall, a 2x2 token 10ft tall etc... Note that this value is then multiplied by the token image scale, For example a 1x1 token with 2 scale on a 5ft grid will be 10ft tall. - Default Token Height: **This option is ignored if Automatic Token Height is enabled** - If a token does not have a Token Height set, or it's set to 0 this value will be used instead **Token Setting**