diff --git a/packs/macros/001317.log b/packs/macros/001371.log similarity index 100% rename from packs/macros/001317.log rename to packs/macros/001371.log diff --git a/packs/macros/CURRENT b/packs/macros/CURRENT index f294e61..dec9f99 100644 --- a/packs/macros/CURRENT +++ b/packs/macros/CURRENT @@ -1 +1 @@ -MANIFEST-001316 +MANIFEST-001370 diff --git a/packs/macros/LOG b/packs/macros/LOG index 34421e2..a08b5e2 100644 --- a/packs/macros/LOG +++ b/packs/macros/LOG @@ -1,3 +1,3 @@ -2024/06/09-15:42:41.530 107e0 Recovering log #1315 -2024/06/09-15:42:41.533 107e0 Delete type=0 #1315 -2024/06/09-15:42:41.533 107e0 Delete type=3 #1314 +2024/06/17-15:02:57.416 2f24 Recovering log #1368 +2024/06/17-15:02:57.419 2f24 Delete type=0 #1368 +2024/06/17-15:02:57.419 2f24 Delete type=3 #1366 diff --git a/packs/macros/LOG.old b/packs/macros/LOG.old index 8e37a57..6fac0fa 100644 --- a/packs/macros/LOG.old +++ b/packs/macros/LOG.old @@ -1,3 +1,7 @@ -2024/06/09-13:49:30.055 e634 Recovering log #1313 -2024/06/09-13:49:30.059 e634 Delete type=0 #1313 -2024/06/09-13:49:30.059 e634 Delete type=3 #1312 +2024/06/17-15:02:38.881 82a0 Recovering log #1365 +2024/06/17-15:02:38.885 82a0 Delete type=0 #1365 +2024/06/17-15:02:38.885 82a0 Delete type=3 #1364 +2024/06/17-15:02:53.680 8bb8 Level-0 table #1369: started +2024/06/17-15:02:53.680 8bb8 Level-0 table #1369: 0 bytes OK +2024/06/17-15:02:53.681 8bb8 Delete type=0 #1367 +2024/06/17-15:02:53.686 8bb8 Manual compaction at level-0 from '!macros!5zElsDCnePqaHmQ6' @ 72057594037927935 : 1 .. '!macros!uPDEi0D43DJ8ifBf' @ 0 : 0; will stop at (end) diff --git a/packs/macros/MANIFEST-001316 b/packs/macros/MANIFEST-001370 similarity index 81% rename from packs/macros/MANIFEST-001316 rename to packs/macros/MANIFEST-001370 index 7ec2326..7df6e9b 100644 Binary files a/packs/macros/MANIFEST-001316 and b/packs/macros/MANIFEST-001370 differ diff --git a/scripts/patches.js b/scripts/patches.js index 951e2a9..5b2bb58 100644 --- a/scripts/patches.js +++ b/scripts/patches.js @@ -70,6 +70,7 @@ class WallHeightUtils{ //Revisit if performance issues reinitializeLightSources() { + if(game.Levels3DPreview?._active) return; canvas.lighting.placeables.forEach(l => l.initializeLightSource()); canvas.tokens.placeables.forEach(t => t.initializeLightSource()); this.processRegions();