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app.js
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/*
* Xkcd Comics Bot
* ---------------
* Read xkcd comics on Facebook Messenger.
*
* Author: Thawsitt Naing ([email protected])
*
* License: MIT License for this source file (XKCD comics bot)
*
* Credit: Starter code from Facebook Developers website found here:
* https://github.com/fbsamples/messenger-platform-samples/tree/tutorial-starters/quick-start
*
* Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* jshint node: true, devel: true, esversion: 6 */
'use strict';
const
bodyParser = require('body-parser'),
config = require('config'),
crypto = require('crypto'),
express = require('express'),
https = require('https'),
request = require('request');
var Promise = require('promise');
var app = express();
app.set('port', process.env.PORT || 5000);
app.set('view engine', 'ejs');
app.use(bodyParser.json({ verify: verifyRequestSignature }));
app.use(express.static('public'));
/* Constant values for payload actions */
const kGetStartedButton = 'GET_STARTED';
const kAbout = 'ABOUT';
const kLatest = 'LATEST';
const kRandom = 'RANDOM';
/*
* Be sure to setup your config values before running this code. You can
* set them using environment variables or modifying the config file in /config.
*/
// App Secret can be retrieved from the App Dashboard
const APP_SECRET = (process.env.MESSENGER_APP_SECRET) ?
process.env.MESSENGER_APP_SECRET :
config.get('appSecret');
// Arbitrary value used to validate a webhook
const VALIDATION_TOKEN = (process.env.MESSENGER_VALIDATION_TOKEN) ?
(process.env.MESSENGER_VALIDATION_TOKEN) :
config.get('validationToken');
// Generate a page access token for your page from the App Dashboard
const PAGE_ACCESS_TOKEN = (process.env.MESSENGER_PAGE_ACCESS_TOKEN) ?
(process.env.MESSENGER_PAGE_ACCESS_TOKEN) :
config.get('pageAccessToken');
// URL where the app is running (include protocol). Used to point to scripts and
// assets located at this address.
const SERVER_URL = (process.env.SERVER_URL) ?
(process.env.SERVER_URL) :
config.get('serverURL');
if (!(APP_SECRET && VALIDATION_TOKEN && PAGE_ACCESS_TOKEN && SERVER_URL)) {
console.error("Missing config values");
process.exit(1);
}
/*
* Use your own validation token. Check that the token used in the Webhook
* setup is the same token used here.
*
*/
app.get('/webhook', function(req, res) {
if (req.query['hub.mode'] === 'subscribe' &&
req.query['hub.verify_token'] === VALIDATION_TOKEN) {
console.log("Validating webhook");
res.status(200).send(req.query['hub.challenge']);
} else {
console.error("Failed validation. Make sure the validation tokens match.");
res.sendStatus(403);
}
});
/*
* All callbacks for Messenger are POST-ed. They will be sent to the same
* webhook. Be sure to subscribe your app to your page to receive callbacks
* for your page.
* https://developers.facebook.com/docs/messenger-platform/product-overview/setup#subscribe_app
*
*/
app.post('/webhook', function (req, res) {
var data = req.body;
// Make sure this is a page subscription
if (data.object == 'page') {
// Iterate over each entry
// There may be multiple if batched
data.entry.forEach(function(pageEntry) {
var pageID = pageEntry.id;
var timeOfEvent = pageEntry.time;
// Iterate over each messaging event
pageEntry.messaging.forEach(function(messagingEvent) {
if (messagingEvent.optin) {
receivedAuthentication(messagingEvent);
} else if (messagingEvent.message) {
receivedMessage(messagingEvent);
} else if (messagingEvent.delivery) {
receivedDeliveryConfirmation(messagingEvent);
} else if (messagingEvent.postback) {
receivedPostback(messagingEvent);
} else if (messagingEvent.read) {
receivedMessageRead(messagingEvent);
} else if (messagingEvent.account_linking) {
receivedAccountLink(messagingEvent);
} else {
console.log("Webhook received unknown messagingEvent: ", messagingEvent);
}
});
});
// Assume all went well.
//
// You must send back a 200, within 20 seconds, to let us know you've
// successfully received the callback. Otherwise, the request will time out.
res.sendStatus(200);
}
});
/*
* This path is used for account linking. The account linking call-to-action
* (sendAccountLinking) is pointed to this URL.
*
*/
app.get('/authorize', function(req, res) {
var accountLinkingToken = req.query.account_linking_token;
var redirectURI = req.query.redirect_uri;
// Authorization Code should be generated per user by the developer. This will
// be passed to the Account Linking callback.
var authCode = "1234567890";
// Redirect users to this URI on successful login
var redirectURISuccess = redirectURI + "&authorization_code=" + authCode;
res.render('authorize', {
accountLinkingToken: accountLinkingToken,
redirectURI: redirectURI,
redirectURISuccess: redirectURISuccess
});
});
/*
* Verify that the callback came from Facebook. Using the App Secret from
* the App Dashboard, we can verify the signature that is sent with each
* callback in the x-hub-signature field, located in the header.
*
* https://developers.facebook.com/docs/graph-api/webhooks#setup
*
*/
function verifyRequestSignature(req, res, buf) {
var signature = req.headers["x-hub-signature"];
if (!signature) {
// For testing, let's log an error. In production, you should throw an
// error.
console.error("Couldn't validate the signature.");
} else {
var elements = signature.split('=');
var method = elements[0];
var signatureHash = elements[1];
var expectedHash = crypto.createHmac('sha1', APP_SECRET)
.update(buf)
.digest('hex');
if (signatureHash != expectedHash) {
throw new Error("Couldn't validate the request signature.");
}
}
}
/*
* Authorization Event
*
* The value for 'optin.ref' is defined in the entry point. For the "Send to
* Messenger" plugin, it is the 'data-ref' field. Read more at
* https://developers.facebook.com/docs/messenger-platform/webhook-reference/authentication
*
*/
function receivedAuthentication(event) {
var senderID = event.sender.id;
var recipientID = event.recipient.id;
var timeOfAuth = event.timestamp;
// The 'ref' field is set in the 'Send to Messenger' plugin, in the 'data-ref'
// The developer can set this to an arbitrary value to associate the
// authentication callback with the 'Send to Messenger' click event. This is
// a way to do account linking when the user clicks the 'Send to Messenger'
// plugin.
var passThroughParam = event.optin.ref;
console.log("Received authentication for user %d and page %d with pass " +
"through param '%s' at %d", senderID, recipientID, passThroughParam,
timeOfAuth);
// When an authentication is received, we'll send a message back to the sender
// to let them know it was successful.
sendTextMessage(senderID, "Authentication successful");
}
/*
* Message Event
*
* This event is called when a message is sent to your page. The 'message'
* object format can vary depending on the kind of message that was received.
* Read more at https://developers.facebook.com/docs/messenger-platform/webhook-reference/message-received
*
* For this example, we're going to echo any text that we get. If we get some
* special keywords ('button', 'generic', 'receipt'), then we'll send back
* examples of those bubbles to illustrate the special message bubbles we've
* created. If we receive a message with an attachment (image, video, audio),
* then we'll simply confirm that we've received the attachment.
*
*/
function receivedMessage(event) {
var senderID = event.sender.id;
var recipientID = event.recipient.id;
var timeOfMessage = event.timestamp;
var message = event.message;
console.log("Received message for user %d and page %d at %d with message:",
senderID, recipientID, timeOfMessage);
console.log(JSON.stringify(message));
var isEcho = message.is_echo;
var messageId = message.mid;
var appId = message.app_id;
var metadata = message.metadata;
// You may get a text or attachment but not both
var messageText = message.text;
var messageAttachments = message.attachments;
var quickReply = message.quick_reply;
if (isEcho) {
// Just logging message echoes to console
console.log("Received echo for message %s and app %d with metadata %s",
messageId, appId, metadata);
return;
} else if (quickReply) {
var quickReplyPayload = quickReply.payload;
console.log("Quick reply for message %s with payload %s",
messageId, quickReplyPayload);
handlePayload(senderID, quickReplyPayload);
return;
}
if (messageText) {
showOptions(senderID);
}
else if (messageAttachments) {
_log(messageAttachments[0].payload.sticker_id);
if (messageAttachments[0].payload.sticker_id == 369239263222822) { // If user sent a thumbs-up
sendTextMessage(senderID, "=)") // replies with a smile
.then(showNextButton.bind(null, senderID));
} else {
sendTextMessage(senderID, "Message with attachment received");
}
}
}
/*
* Delivery Confirmation Event
*
* This event is sent to confirm the delivery of a message. Read more about
* these fields at https://developers.facebook.com/docs/messenger-platform/webhook-reference/message-delivered
*
*/
function receivedDeliveryConfirmation(event) {
var senderID = event.sender.id;
var recipientID = event.recipient.id;
var delivery = event.delivery;
var messageIDs = delivery.mids;
var watermark = delivery.watermark;
var sequenceNumber = delivery.seq;
if (messageIDs) {
messageIDs.forEach(function(messageID) {
console.log("Received delivery confirmation for message ID: %s",
messageID);
});
}
console.log("All message before %d were delivered.", watermark);
}
/*
* Postback Event
*
* This event is called when a postback is tapped on a Structured Message.
* https://developers.facebook.com/docs/messenger-platform/webhook-reference/postback-received
*
*/
function receivedPostback(event) {
var senderID = event.sender.id;
var recipientID = event.recipient.id;
var timeOfPostback = event.timestamp;
// The 'payload' param is a developer-defined field which is set in a postback
// button for Structured Messages.
var payload = event.postback.payload;
console.log("Received postback for user %d and page %d with payload '%s' " +
"at %d", senderID, recipientID, payload, timeOfPostback);
// When a postback is called, we'll check the payload and handle accordingly
handlePayload(senderID, payload);
}
/*
* Message Read Event
*
* This event is called when a previously-sent message has been read.
* https://developers.facebook.com/docs/messenger-platform/webhook-reference/message-read
*
*/
function receivedMessageRead(event) {
var senderID = event.sender.id;
var recipientID = event.recipient.id;
// All messages before watermark (a timestamp) or sequence have been seen.
var watermark = event.read.watermark;
var sequenceNumber = event.read.seq;
console.log("Received message read event for watermark %d and sequence " +
"number %d", watermark, sequenceNumber);
}
/*
* Account Link Event
*
* This event is called when the Link Account or UnLink Account action has been
* tapped.
* https://developers.facebook.com/docs/messenger-platform/webhook-reference/account-linking
*
*/
function receivedAccountLink(event) {
var senderID = event.sender.id;
var recipientID = event.recipient.id;
var status = event.account_linking.status;
var authCode = event.account_linking.authorization_code;
console.log("Received account link event with for user %d with status %s " +
"and auth code %s ", senderID, status, authCode);
}
/*
* Send a text message using the Send API.
*
*/
function sendTextMessage(recipientId, messageText) {
var messageData = {
recipient: {
id: recipientId
},
message: {
text: messageText,
metadata: "DEVELOPER_DEFINED_METADATA"
}
};
return callSendAPI(messageData);
}
/*
* Call the Send API. The message data goes in the body. If successful, we'll
* get the message id in a response
*
*/
function callSendAPI(messageData) {
return new Promise(function (resolve, reject) { // ***
request({
uri: 'https://graph.facebook.com/v2.6/me/messages',
qs: { access_token: PAGE_ACCESS_TOKEN },
method: 'POST',
json: messageData
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
var recipientId = body.recipient_id;
var messageId = body.message_id;
if (messageId) {
console.log("Successfully sent message with id %s to recipient %s",
messageId, recipientId);
} else {
console.log("Successfully called Send API for recipient %s",
recipientId);
}
resolve(body); // ***
} else {
console.error("Failed calling Send API", response.statusCode,
response.statusMessage, body.error);
reject(body.error); // ***
}
});
});
}
/* --- The following fuctions are for XKCD comics bot. Written by Thawsitt. --- */
/*
===========================================================
USER INTERFACE
===========================================================
*/
/**
* Function: showGreetingText
* --------------------------
* Sets the greeting text which is shown to new users.
*
* Note: If you want to test this, delete the messages
* and go to the app page again (https://m.me/xkcd.chat).
*/
function addGreetingText() {
request({
uri: 'https://graph.facebook.com/v2.6/me/thread_settings',
qs: {
access_token: PAGE_ACCESS_TOKEN,
},
method: 'POST',
json: {
setting_type: "greeting",
greeting: {
// Greeting text shown to the user
text: "Hi {{user_first_name}}. Ready to read xkcd comics?"
}
}
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
_log("Success: Greeting text set.");
} else {
_log('Setting greeting text FAILED.');
console.error("Error in setting greeting text: ", response.statusCode, response.statusMessage, body.error);
}
});
}
/**
* Function: removeGreetingText
* ----------------------------
* Removes the greeting text which is shown to new users.
*
* Note: This functions is currently not called anywhere.
* It is only here for completeness.
*/
function removeGreetingText() {
request({
uri: 'https://graph.facebook.com/v2.6/me/thread_settings',
qs: {
access_token: PAGE_ACCESS_TOKEN,
},
method: 'DELETE',
json: {
setting_type: "greeting"
}
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
_log("Greeting text removed.");
} else {
_log('Setting greeting text FAILED.');
console.error("Error in removing greeting text: ", response.statusCode, response.statusMessage, body.error);
}
});
}
/**
* Function: showGetStartedButton
* ------------------------------
* Initializes "Get Started" button which is shown to new users.
*
* Note: If you want to test this, delete the messages
* and go to the app page again (https://m.me/quas.chat).
*/
function addGetStartedButton() {
request({
uri: 'https://graph.facebook.com/v2.6/me/thread_settings',
qs: {
access_token: PAGE_ACCESS_TOKEN,
},
method: 'POST',
json: {
setting_type: "call_to_actions",
thread_state: "new_thread",
call_to_actions: [
{
"payload": kGetStartedButton
}
]
}
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
_log("Success: GET STARTED BUTTON set.");
} else {
_log('Cannot set GET STARTED BUTTON');
console.error("Error in setting Get Started button: ", response.statusCode, response.statusMessage, body.error);
}
});
}
/**
* Function: removeGetStartedButton
* --------------------------------
* Removes the "Get Started" button which is shown to new users.
*
* Note: This functions is currently not called anywhere.
* It is only here for completeness.
*/
function removeGetStartedButton() {
request({
uri: 'https://graph.facebook.com/v2.6/me/thread_settings',
qs: {
access_token: PAGE_ACCESS_TOKEN,
},
method: 'DELETE',
json: {
setting_type: "call_to_actions",
thread_state: "new_thread"
}
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
_log("Success: GET STARTED BUTTON removed.");
} else {
_log('Cannot remove GET STARTED BUTTON');
console.error("Error in removing Get Started button: ", response.statusCode, response.statusMessage, body.error);
}
});
}
/**
* Function: addPersistentMenu
* --------------------------------
* Adds a persistent menu (looks like a "menu" button on the left side)
* which provides different options for users to choose from.
*/
function addPersistentMenu(){
request({
url: 'https://graph.facebook.com/v2.6/me/thread_settings',
qs: { access_token: PAGE_ACCESS_TOKEN },
method: 'POST',
json:{
setting_type : "call_to_actions",
thread_state : "existing_thread",
call_to_actions:[
{
type:"postback",
title:"About",
payload: kAbout
},
{
type:"postback",
title:"Latest comic",
payload: kLatest
},
{
type:"postback",
title:"Random comic",
payload: kRandom
},
{
type:"web_url",
title:"Visit xkcd",
url:"http://xkcd.com/"
}
]
}
}, function(error, response, body) {
//console.log(response)
if (error) {
console.log('Error adding persistent menu: ', error);
} else if (response.body.error) {
console.log('Error: ', response.body.error);
} else {
_log("Added Persistent Menu.");
}
});
}
function removePersistentMenu(){
request({
url: 'https://graph.facebook.com/v2.6/me/thread_settings',
qs: { access_token: PAGE_ACCESS_TOKEN },
method: 'DELETE',
json:{
setting_type : "call_to_actions",
thread_state : "existing_thread",
}
}, function(error, response, body) {
//console.log(response)
if (error) {
console.log('Error sending messages: ', error);
} else if (response.body.error) {
console.log('Error: ', response.body.error);
}
});
}
/*
===========================================================
BOT FUNCTIONALITIES
===========================================================
*/
/**
* Function: handlePayload
* -----------------------
* This function is called when a user sent a message with payload.
* (e.g: user pressed a button.)
*
* This function calls appropriate fuction based on the payload.
*/
function handlePayload(senderID, payload) {
if (payload == kGetStartedButton) {
showIntro(senderID);
}
else if (payload == kLatest) {
sendLatestXkcd(senderID);
}
else if (payload == kRandom) {
sendRandomXkcd(senderID);
}
else if (payload == kAbout) {
showAbout(senderID);
}
else {
sendTextMessage(senderID, "Payload received.");
}
}
function showAbout(recipientId) {
sendTextMessage(recipientId, "Xkcd Comics Bot is an open-source project maintained by Thawsitt Naing.")
.then(sendTextMessage.bind(null, recipientId, "To contribute or give feedback, please visit https://github.com/thawsitt/xkcd-comics-bot"))
.then(sendTextMessage.bind(null, recipientId, "This bot is not affiliated with xkcd.com"))
.catch((error) => _log("Error showing About section. Details: " + error));
}
function showOptions(recipientId) {
var messageData = {
recipient: {
id: recipientId
},
message: {
text: "What do you want to read?",
quick_replies: [
{
"content_type":"text",
"title":"latest xkcd",
"payload": kLatest
},
{
"content_type":"text",
"title":"random xkcd",
"payload": kRandom
}
]
}
};
callSendAPI(messageData);
}
function showNextButton(recipientId) {
var messageData = {
recipient: {
id: recipientId
},
message: {
text: "Do you want to read another one?",
quick_replies: [
{
"content_type":"text",
"title":"Show me more!",
"payload": kRandom
}
]
}
};
callSendAPI(messageData);
}
function sendLatestXkcd(senderID) {
getXkcdComic('http://xkcd.com/info.0.json')
.then((body) => {
let xkcd = JSON.parse(body);
let messageData = {
recipient: {
id: senderID
},
message: {
attachment: {
type: "image",
payload: {
url: getHighResImg(xkcd.img, xkcd.num)
}
}
}
};
sendTextMessage(senderID, "Here is the latest comic (" + "#" + xkcd.num + ") from xkcd.")
.then(sendTextMessage.bind(null, senderID, '"' + xkcd.safe_title + '"'))
.then(callSendAPI.bind(null, messageData))
.then(showNextButton.bind(null, senderID));
})
.catch((error) => {
_log("Error getting latest Xkcd comic." + error);
sendTextMessage(senderID, "Sorry, I am having trouble getting content from xkcd."); //TODO: Send a button go to xkcd website
});
}
function sendRandomXkcd(senderID) {
let latestID = 1935; // latest id as of Dec 29, 2017
getXkcdComic('http://xkcd.com/info.0.json')
.then((body) => {
latestID = JSON.parse(body).num;
let randomXkcdID = Math.floor(Math.random() * latestID) + 1; // random number between 1 and latest ID, inclusive.
if (randomXkcdID < 1700) {
randomXkcdID += 100; // prefer newer comics
}
_log("Random xkcd comic id: " + randomXkcdID);
let url = 'http://xkcd.com/' + randomXkcdID + '/info.0.json';
getXkcdComic(url)
.then((body) => {
let xkcd = JSON.parse(body);
let messageData = {
recipient: {
id: senderID
},
message: {
attachment: {
type: "image",
payload: {
url: getHighResImg(xkcd.img, xkcd.num)
}
}
}
};
sendTextMessage(senderID, "Sure! Here is a random comic (" + "#" + xkcd.num + ") from xkcd.")
.then(sendTextMessage.bind(null, senderID, '"' + xkcd.safe_title + '"'))
.then(callSendAPI.bind(null, messageData))
.then(showNextButton.bind(null, senderID));
});
})
.catch((error) => _log("ERROR in getting random comic. Details: " + error));
}
/**
* Function: getHighResImg
* -----------------------
* Xkcd API only returns the url of low-res image.
* However, their website hosts high-res images.
*
* This function replaces the url of low-res img with
* the high-res one.
*
* Note: Only comics with id >= 1084 have high-res images.
*/
function getHighResImg(url, id) {
if (id >= 1084) {
return url.replace('.png', '_2x.png');
} else {
return url;
}
}
function getXkcdComic(xkcdUrl) {
return new Promise(function (resolve, reject) { // ***
request({
uri: xkcdUrl,
method: 'GET',
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
_log("Get Xkcd SUCCESS.");
console.log(body); // left for debugging
resolve(body); // *** user info JSON
} else {
_log("Get Xkcd FAILED.");
console.error("Failed calling Xkcd API", response.statusCode,
response.statusMessage, body.error);
reject(body.error); // ***
}
});
});
}
/**
* Function: showIntro
* -------------------
* Explains the user about xkcd comics bot.
*/
function showIntro(senderID) {
var intro = "Welcome to xkcd comics bot!";
getUserInfo(senderID)
.then((body) => {
var user_first_name = JSON.parse(body).first_name;
if (user_first_name) {
sendTextMessage(senderID, "Hi " + user_first_name + ". " + intro)
.then(sendTextMessage.bind(null, senderID, "Here, you will have access to all your favorite xkcd comics." ))
.then(sendTextMessage.bind(null, senderID, "Let's get started. Hope you enjoy it!!"))
.then(showOptions.bind(null, senderID))
.catch((error) => _log('showIntro function failed.'));
} else {
sendTextMessage(senderID, intro);
}
})
.catch((err) => {
sendTextMessage(senderID, intro);
console.error("Cannot get user information: ", err);
});
}
/**
* Function: GET USER INFO
* -----------------------
* Promise compatible function which returns a JSON representation
* of user information (first name, last name, gender, locale, timezone) on success.
*/
function getUserInfo(senderID) {
return new Promise(function (resolve, reject) { // ***
request({
uri: 'https://graph.facebook.com/v2.6/' + senderID,
qs: {
access_token: PAGE_ACCESS_TOKEN,
},
method: 'GET',
}, function (error, response, body) {
if (!error && response.statusCode == 200) {
_log("Get User Info SUCCESS.");
// console.log(body); // left for debugging
resolve(body); // *** user info JSON
} else {
_log("Get User Info FAILED.");
console.error("Failed calling Send API", response.statusCode,
response.statusMessage, body.error);
reject(body.error); // ***
}
});
});
}
/**
* (helper) Function: _log
* ------------------------
* Makes an important message (log) easier to read
* in the console.
*/
function _log(msg) {
console.log('=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=');
console.log(msg);
console.log('=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=');
}
// Start server
// Webhooks must be available via SSL with a certificate signed by a valid
// certificate authority.
app.listen(app.get('port'), function() {
console.log('Node app is running on port', app.get('port'));
addGreetingText();
addGetStartedButton();
addPersistentMenu();
});
module.exports = app;