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Brings back Icarus Shipyard/millitary outpost. #15966

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vilereaver41
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@vilereaver41 vilereaver41 commented Jun 1, 2024

About The Pull Request

Remember this map? yeah i fixed it, and it is playable now, compared to the old version, this should have better flow, less clunkiness and be more straight forward.

Why It's Good For The Game

I like to think this map is as straight forward as big red, compared to other big maps that might seem tedious to play. more maps are also good.

Changelog

🆑
add: near total revamp of icarus.
/:cl:
Edited icarus.
image

makes it less mind numbing.
@tgstation-server tgstation-server added Config Update Changes to server configuration options. Map Edit One or more changes to .dmm files. Feature New interesting mechanics with new interesting bugs labels Jun 1, 2024
new         : _maps/map_files/Icarus_Military_Port/Icarus_Military_Port.dmm

Automatically commited by: tools\mapmerge2\fixup.py
@Naaanii
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Naaanii commented Jun 1, 2024

Would be nice to see miner locations and underground if possible.

@vilereaver41
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Would be nice to see miner locations and underground if possible.

Updated below picture.

@vilereaver41 vilereaver41 changed the title Bring back Icarus Shipyard/millitary outpost. (still fixing stuff) Bring back Icarus Shipyard/millitary outpost. Jun 2, 2024
comfyorange added a commit that referenced this pull request Jul 5, 2024
@Ldip999
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Ldip999 commented Jul 5, 2024

Two green disks at the same time

@tgstation-server tgstation-server removed the Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes. label Jul 6, 2024
@vilereaver41
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Two green disks at the same time

Fixed as part of a big bug squash.

comfyorange added a commit that referenced this pull request Jul 6, 2024
comfyorange added a commit that referenced this pull request Jul 7, 2024
comfyorange added a commit that referenced this pull request Jul 7, 2024
@00ze-cyclone
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it's not fucking playable in the sligthest

@DemonOfHatred
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There's alot I could say about this map but I'm just going to say absolutely awful. No one enjoyed being put in this fish barrel.

@Ldip999
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Ldip999 commented Jul 9, 2024

Long sieges are my favourite part of magmoor but an even field where neither side steamrolls the other will mean the first disk will bog for a whole hour of xeno d-day which I don't think is fun for either side but might be wrong

@Aroliacue
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Aroliacue commented Jul 9, 2024

Spots that're roofed and marked as caves are pretty inconsistent and very confusing. The image above that has the 'underground' areas circled are inaccurate, caves stretch into science and medical hallways too.

@CaputCapital
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icaruslines

This is more accurate if I'm correct.

@Apple-107
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the crashed ship being an alamo causes some issues where xenos cant build, considering its a disk, that means its wide open for mariens to push into

i think this map has some fundamental issues with its design and doing some touch-ups arent going to fix it

there's no way this is okay either
image
image

@vilereaver41
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A lot of changes have been made to adress issues, the crashed alamo, aswell as center disk have been opened up a whole lot more to make it more fun and easy.

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@RipGrayson RipGrayson left a comment

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Due to increasing player complaints, I'm setting a hard limit on this map. If the fundamental issues this map has aren't resolved within 24 hours I will take this map off TM until it's sufficiently reworked to be re-tested. This will likely require extensive reworking of practically every part of the map until it meets quality standards.

comfyorange added a commit that referenced this pull request Jul 9, 2024
@vilereaver41
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Closing because no fix seems to be making players happy.

@Looking4bros
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F

@Ldip999
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Ldip999 commented Jul 10, 2024

The map's design is just garbage. Thank you for trying though, nothing but respect.

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