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build.zig
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const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const strip = b.option(bool, "strip", "Remove debug info") orelse false;
const no_console = b.option(bool, "no_console", "Disable logging on Windows") orelse false;
const exe = b.addExecutable(.{
.name = "winpong",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
.strip = strip,
});
b.installArtifact(exe);
if (no_console) exe.subsystem = .Windows;
const raylib_dep = b.dependency("raylib-zig", .{
.target = target,
.optimize = optimize,
});
exe.root_module.addImport("raylib", raylib_dep.module("raylib"));
const rl_lib = raylib_dep.artifact("raylib");
exe.linkLibrary(rl_lib);
const run_exe = b.addRunArtifact(exe);
run_exe.step.dependOn(b.getInstallStep());
const run_step = b.step("run", "Run WinPong");
run_step.dependOn(&run_exe.step);
}