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Expose boundary interpolation settings to GDScript #27

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nkrisc opened this issue Nov 20, 2024 · 1 comment
Open

Expose boundary interpolation settings to GDScript #27

nkrisc opened this issue Nov 20, 2024 · 1 comment

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@nkrisc
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nkrisc commented Nov 20, 2024

Doesn’t seem to be currently possible, but it would be nice to be able to change the boundary interpolation setting used during subdivision.

https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html#boundary-interpolation-rules

@tefusion
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tefusion commented Dec 8, 2024

Sorry for the late response, not using godot that often lately. I added SubdivRefinerOptions which expose the boundary interpolation options in the Subdivider in gdscript on the dev branch (not on the nodes though, I can add that as well if you need it).

You can download it from Github Actions: artifact from workflow run.

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