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Building a videopak can take a very long time(15-20mins for a single scene) when Unity Projects get large.
(Machine: MacBook Pro, macOS 12.6.3, 6-Core i7 @2.6GHz, 16GB RAM)
The Assets Progress bar seems to be continuously Importing Assets for ages, and looks like its importing them multiple times to me according to the popover message.
It makes developing with Videolab/Sequencer inputs (which requires videopak and testing on OP-Z, not the Unity Editor) a very slow process.
Are there any ways to speed up build times without having to remove assets from the Unity Project?
The text was updated successfully, but these errors were encountered:
Building a videopak can take a very long time(15-20mins for a single scene) when Unity Projects get large.
(Machine: MacBook Pro, macOS 12.6.3, 6-Core i7 @2.6GHz, 16GB RAM)
The Assets Progress bar seems to be continuously Importing Assets for ages, and looks like its importing them multiple times to me according to the popover message.
It makes developing with Videolab/Sequencer inputs (which requires videopak and testing on OP-Z, not the Unity Editor) a very slow process.
Are there any ways to speed up build times without having to remove assets from the Unity Project?
The text was updated successfully, but these errors were encountered: