diff --git a/osu.Game.Rulesets.Tau/Mods/TauModRelax.cs b/osu.Game.Rulesets.Tau/Mods/TauModRelax.cs index 581ef27f..674ea0d2 100644 --- a/osu.Game.Rulesets.Tau/Mods/TauModRelax.cs +++ b/osu.Game.Rulesets.Tau/Mods/TauModRelax.cs @@ -111,7 +111,7 @@ private void addAction(bool hitting, bool hardhit = false) { if (hardhit) { - state.PressedActions.Add(TauAction.HardButton); + state.PressedActions.Add(TauAction.HardButton1); } else { diff --git a/osu.Game.Rulesets.Tau/Objects/Drawables/DrawableHardBeat.cs b/osu.Game.Rulesets.Tau/Objects/Drawables/DrawableHardBeat.cs index 1dd171d5..28d780d3 100644 --- a/osu.Game.Rulesets.Tau/Objects/Drawables/DrawableHardBeat.cs +++ b/osu.Game.Rulesets.Tau/Objects/Drawables/DrawableHardBeat.cs @@ -17,7 +17,8 @@ public class DrawableHardBeat : DrawableTauHitObject, IKeyBindingHandler GetDefaultKeyBindings(int variant = 0) = new KeyBinding(InputKey.X, TauAction.RightButton), new KeyBinding(InputKey.MouseLeft, TauAction.LeftButton), new KeyBinding(InputKey.MouseRight, TauAction.RightButton), - new KeyBinding(InputKey.Space, TauAction.HardButton), + new KeyBinding(InputKey.Space, TauAction.HardButton1), + new KeyBinding(InputKey.LShift, TauAction.HardButton2), }; public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap) => new[] diff --git a/osu.Game.Rulesets.Tau/TauSkinComponents.cs b/osu.Game.Rulesets.Tau/TauSkinComponents.cs index e462a752..03b4ba06 100644 --- a/osu.Game.Rulesets.Tau/TauSkinComponents.cs +++ b/osu.Game.Rulesets.Tau/TauSkinComponents.cs @@ -3,7 +3,7 @@ public enum TauSkinComponents { Beat, - Playfield, + Ring, HardBeat, Handle } diff --git a/osu.Game.Rulesets.Tau/UI/TauPlayfield.cs b/osu.Game.Rulesets.Tau/UI/TauPlayfield.cs index 247333d8..81dc5144 100644 --- a/osu.Game.Rulesets.Tau/UI/TauPlayfield.cs +++ b/osu.Game.Rulesets.Tau/UI/TauPlayfield.cs @@ -70,7 +70,7 @@ public TauPlayfield(BeatmapDifficulty difficulty) Origin = Anchor.Centre, }, new VisualisationContainer(), - new SkinnableDrawable(new TauSkinComponent(TauSkinComponents.Playfield), _ => new PlayfieldPiece()), + new SkinnableDrawable(new TauSkinComponent(TauSkinComponents.Ring), _ => new PlayfieldPiece()), HitObjectContainer, cursor, kiaiExplosionContainer = new Container