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flow-producer.ts
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import { EventEmitter } from 'events';
import { get } from 'lodash';
import { Redis, ChainableCommander } from 'ioredis';
import { v4 } from 'uuid';
import {
FlowJob,
FlowQueuesOpts,
FlowOpts,
IoredisListener,
QueueBaseOptions,
RedisClient,
} from '../interfaces';
import { getParentKey, isRedisInstance } from '../utils';
import { Job } from './job';
import { KeysMap, QueueKeys } from './queue-keys';
import { RedisConnection } from './redis-connection';
export interface AddNodeOpts {
multi: ChainableCommander;
node: FlowJob;
parent?: {
parentOpts: {
id: string;
queue: string;
};
parentDependenciesKey: string;
};
/**
* Queues options that will be applied in each node depending on queue name presence.
*/
queuesOpts?: FlowQueuesOpts;
}
export interface AddChildrenOpts {
multi: ChainableCommander;
nodes: FlowJob[];
parent: {
parentOpts: {
id: string;
queue: string;
};
parentDependenciesKey: string;
};
queuesOpts?: FlowQueuesOpts;
}
export interface NodeOpts {
/**
* Root job queue name.
*/
queueName: string;
/**
* Prefix included in job key.
*/
prefix?: string;
/**
* Root job id.
*/
id: string;
/**
* Maximum depth or levels to visit in the tree.
*/
depth?: number;
/**
* Maximum quantity of children per type (processed, unprocessed).
*/
maxChildren?: number;
}
export interface JobNode {
job: Job;
children?: JobNode[];
}
export interface FlowProducerListener extends IoredisListener {
/**
* Listen to 'error' event.
*
* This event is triggered when an error is throw.
*/
error: (failedReason: Error) => void;
}
/**
* This class allows to add jobs with dependencies between them in such
* a way that it is possible to build complex flows.
* Note: A flow is a tree-like structure of jobs that depend on each other.
* Whenever the children of a given parent are completed, the parent
* will be processed, being able to access the children's result data.
* All Jobs can be in different queues, either children or parents,
*/
export class FlowProducer extends EventEmitter {
toKey: (name: string, type: string) => string;
keys: KeysMap;
closing: Promise<void> | undefined;
queueKeys: QueueKeys;
protected connection: RedisConnection;
constructor(
public opts: QueueBaseOptions = {},
Connection: typeof RedisConnection = RedisConnection,
) {
super();
this.opts = {
prefix: 'bull',
...opts,
};
if (!opts.connection) {
console.warn(
[
'BullMQ: DEPRECATION WARNING! Optional instantiation of Queue, Worker, QueueEvents and FlowProducer',
'without providing explicitly a connection or connection options is deprecated. This behaviour will',
'be removed in the next major release',
].join(' '),
);
}
this.connection = new Connection(
opts.connection,
isRedisInstance(opts?.connection),
false,
opts.skipVersionCheck,
);
this.connection.on('error', (error: Error) => this.emit('error', error));
this.connection.on('close', () => {
if (!this.closing) {
this.emit('ioredis:close');
}
});
this.queueKeys = new QueueKeys(opts.prefix);
}
emit<U extends keyof FlowProducerListener>(
event: U,
...args: Parameters<FlowProducerListener[U]>
): boolean {
return super.emit(event, ...args);
}
off<U extends keyof FlowProducerListener>(
eventName: U,
listener: FlowProducerListener[U],
): this {
super.off(eventName, listener);
return this;
}
on<U extends keyof FlowProducerListener>(
event: U,
listener: FlowProducerListener[U],
): this {
super.on(event, listener);
return this;
}
once<U extends keyof FlowProducerListener>(
event: U,
listener: FlowProducerListener[U],
): this {
super.once(event, listener);
return this;
}
/**
* Returns a promise that resolves to a redis client. Normally used only by subclasses.
*/
get client(): Promise<RedisClient> {
return this.connection.client;
}
/**
* Helper to easily extend Job class calls.
*/
protected get Job(): typeof Job {
return Job;
}
waitUntilReady(): Promise<RedisClient> {
return this.client;
}
/**
* Adds a flow.
*
* This call would be atomic, either it fails and no jobs will
* be added to the queues, or it succeeds and all jobs will be added.
*
* @param flow - an object with a tree-like structure where children jobs
* will be processed before their parents.
* @param opts - options that will be applied to the flow object.
*/
async add(flow: FlowJob, opts?: FlowOpts): Promise<JobNode> {
if (this.closing) {
return;
}
const client = await this.connection.client;
const multi = client.multi();
const parentOpts = flow?.opts?.parent;
const parentKey = getParentKey(parentOpts);
const parentDependenciesKey = parentKey
? `${parentKey}:dependencies`
: undefined;
const jobsTree = this.addNode({
multi,
node: flow,
queuesOpts: opts?.queuesOptions,
parent: {
parentOpts,
parentDependenciesKey,
},
});
await multi.exec();
return jobsTree;
}
/**
* Get a flow.
*
* @param opts - an object with options for getting a JobNode.
*/
async getFlow(opts: NodeOpts): Promise<JobNode> {
if (this.closing) {
return;
}
const client = await this.connection.client;
const updatedOpts = Object.assign(
{
depth: 10,
maxChildren: 20,
},
opts,
);
const jobsTree = this.getNode(client, updatedOpts);
return jobsTree;
}
/**
* Adds multiple flows.
*
* A flow is a tree-like structure of jobs that depend on each other.
* Whenever the children of a given parent are completed, the parent
* will be processed, being able to access the children's result data.
*
* All Jobs can be in different queues, either children or parents,
* however this call would be atomic, either it fails and no jobs will
* be added to the queues, or it succeeds and all jobs will be added.
*
* @param flows - an array of objects with a tree-like structure where children jobs
* will be processed before their parents.
*/
async addBulk(flows: FlowJob[]): Promise<JobNode[]> {
if (this.closing) {
return;
}
const client = await this.connection.client;
const multi = client.multi();
const jobsTrees = this.addNodes(multi, flows);
await multi.exec();
return jobsTrees;
}
/**
* Add a node (job) of a flow to the queue. This method will recursively
* add all its children as well. Note that a given job can potentially be
* a parent and a child job at the same time depending on where it is located
* in the tree hierarchy.
*
* @param multi - ioredis ChainableCommander
* @param node - the node representing a job to be added to some queue
* @param parent - parent data sent to children to create the "links" to their parent
* @returns
*/
protected addNode({ multi, node, parent, queuesOpts }: AddNodeOpts): JobNode {
const prefix = node.prefix || this.opts.prefix;
const queue = this.queueFromNode(node, new QueueKeys(prefix), prefix);
const queueOpts = queuesOpts && queuesOpts[node.queueName];
const jobsOpts = get(queueOpts, 'defaultJobOptions');
const jobId = node.opts?.jobId || v4();
const job = new this.Job(
queue,
node.name,
node.data,
{
...(jobsOpts ? jobsOpts : {}),
...node.opts,
parent: parent?.parentOpts,
},
jobId,
);
const parentKey = getParentKey(parent?.parentOpts);
if (node.children && node.children.length > 0) {
// Create parent job, will be a job in status "waiting-children".
const parentId = jobId;
const queueKeysParent = new QueueKeys(node.prefix || this.opts.prefix);
const waitChildrenKey = queueKeysParent.toKey(
node.queueName,
'waiting-children',
);
job.addJob(<Redis>(multi as unknown), {
parentDependenciesKey: parent?.parentDependenciesKey,
waitChildrenKey,
parentKey,
});
const parentDependenciesKey = `${queueKeysParent.toKey(
node.queueName,
parentId,
)}:dependencies`;
const children = this.addChildren({
multi,
nodes: node.children,
parent: {
parentOpts: {
id: parentId,
queue: queueKeysParent.getQueueQualifiedName(node.queueName),
},
parentDependenciesKey,
},
queuesOpts,
});
return { job, children };
} else {
job.addJob(<Redis>(multi as unknown), {
parentDependenciesKey: parent?.parentDependenciesKey,
parentKey,
});
return { job };
}
}
/**
* Adds nodes (jobs) of multiple flows to the queue. This method will recursively
* add all its children as well. Note that a given job can potentially be
* a parent and a child job at the same time depending on where it is located
* in the tree hierarchy.
*
* @param multi - ioredis ChainableCommander
* @param nodes - the nodes representing jobs to be added to some queue
* @returns
*/
protected addNodes(multi: ChainableCommander, nodes: FlowJob[]): JobNode[] {
return nodes.map(node => {
const parentOpts = node?.opts?.parent;
const parentKey = getParentKey(parentOpts);
const parentDependenciesKey = parentKey
? `${parentKey}:dependencies`
: undefined;
return this.addNode({
multi,
node,
parent: {
parentOpts,
parentDependenciesKey,
},
});
});
}
private async getNode(client: RedisClient, node: NodeOpts): Promise<JobNode> {
const queue = this.queueFromNode(
node,
new QueueKeys(node.prefix),
node.prefix,
);
const job = await this.Job.fromId(queue, node.id);
if (job) {
const { processed = {}, unprocessed = [] } = await job.getDependencies({
processed: {
count: node.maxChildren,
},
unprocessed: {
count: node.maxChildren,
},
});
const processedKeys = Object.keys(processed);
const childrenCount = processedKeys.length + unprocessed.length;
const newDepth = node.depth - 1;
if (childrenCount > 0 && newDepth) {
const children = await this.getChildren(
client,
[...processedKeys, ...unprocessed],
newDepth,
node.maxChildren,
);
return { job, children };
} else {
return { job };
}
}
}
private addChildren({ multi, nodes, parent, queuesOpts }: AddChildrenOpts) {
return nodes.map(node => this.addNode({ multi, node, parent, queuesOpts }));
}
private getChildren(
client: RedisClient,
childrenKeys: string[],
depth: number,
maxChildren: number,
) {
const getChild = (key: string) => {
const [prefix, queueName, id] = key.split(':');
return this.getNode(client, {
id,
queueName,
prefix,
depth,
maxChildren,
});
};
return Promise.all([...childrenKeys.map(getChild)]);
}
/**
* Helper factory method that creates a queue-like object
* required to create jobs in any queue.
*
* @param node -
* @param queueKeys -
* @returns
*/
private queueFromNode(
node: Omit<NodeOpts, 'id' | 'depth' | 'maxChildren'>,
queueKeys: QueueKeys,
prefix: string,
) {
return {
client: this.connection.client,
name: node.queueName,
keys: queueKeys.getKeys(node.queueName),
toKey: (type: string) => queueKeys.toKey(node.queueName, type),
opts: { prefix },
qualifiedName: queueKeys.getQueueQualifiedName(node.queueName),
closing: this.closing,
waitUntilReady: async () => this.connection.client,
removeListener: this.removeListener.bind(this) as any,
emit: this.emit.bind(this) as any,
on: this.on.bind(this) as any,
redisVersion: this.connection.redisVersion,
};
}
/**
*
* Closes the connection and returns a promise that resolves when the connection is closed.
*/
async close(): Promise<void> {
if (!this.closing) {
this.closing = this.connection.close();
}
await this.closing;
}
/**
*
* Force disconnects a connection.
*/
disconnect(): Promise<void> {
return this.connection.disconnect();
}
}