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(I use Google translate)
Hello, I am getting this error while importing taishi_hlsl.
P.S. I am not a programmer, I just wrote code according to the guide and ran into an error.
In my opinion, this does not look like what could have happened on my part, but I may be wrong.
Sorry if this is the case, I tried to find the root of the problem, but python doesn't report enough information,
so I can't find the file where Matrix is originally declared to check its attributes
pygame 2.4.0 (SDL 2.26.4, Python 3.11.2)
Hello from the pygame community. https://www.pygame.org/contribute.html
[Taichi] version 1.6.0, llvm 15.0.1, commit f1c6fbb, win, python 3.11.2
[TaiGLSL] version 0.0.12
Traceback (most recent call last):
File "E:\Username\Crea\Programming\python\projects\tunel_shader\main.py", line 4, in
import taichi_glsl
File "C:\Users\Username\AppData\Local\Programs\Python\Python311\Lib\site-packages\taichi_glsl_init_.py", line 10, in
from .hack import *
File "C:\Users\Username\AppData\Local\Programs\Python\Python311\Lib\site-packages\taichi_glsl\hack.py", line 11, in
_old_element_wise_binary = ti.Matrix._element_wise_binary
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AttributeError: type object 'Matrix' has no attribute '_element_wise_binary'
The text was updated successfully, but these errors were encountered:
(I use Google translate)
Hello, I am getting this error while importing taishi_hlsl.
P.S. I am not a programmer, I just wrote code according to the guide and ran into an error.
In my opinion, this does not look like what could have happened on my part, but I may be wrong.
Sorry if this is the case, I tried to find the root of the problem, but python doesn't report enough information,
so I can't find the file where Matrix is originally declared to check its attributes
pygame 2.4.0 (SDL 2.26.4, Python 3.11.2)
Hello from the pygame community. https://www.pygame.org/contribute.html
[Taichi] version 1.6.0, llvm 15.0.1, commit f1c6fbb, win, python 3.11.2
[TaiGLSL] version 0.0.12
Traceback (most recent call last):
File "E:\Username\Crea\Programming\python\projects\tunel_shader\main.py", line 4, in
import taichi_glsl
File "C:\Users\Username\AppData\Local\Programs\Python\Python311\Lib\site-packages\taichi_glsl_init_.py", line 10, in
from .hack import *
File "C:\Users\Username\AppData\Local\Programs\Python\Python311\Lib\site-packages\taichi_glsl\hack.py", line 11, in
_old_element_wise_binary = ti.Matrix._element_wise_binary
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AttributeError: type object 'Matrix' has no attribute '_element_wise_binary'
The text was updated successfully, but these errors were encountered: