Hello! I'm a developer and conservatory-trained composer. I enjoy building things from the ground up.
Right now, I am working on cross-platform development in graphics and audio. To that end, here are some projects I'm currently working on.
Cross-platform low-level audio engine
- Cross-platform: Desktop, iOS, Android, WebGL
- PCM file loading and playback
- DSP plugin system
- Audio mix graph with nested busses and audio sources
- Minimal dependencies
Low-level game library built on SDL2, OpenGL ES3 & ANGLE
Examples can be found here
- 2D graphics rendering and batching, orthographic camera transformations
- Minimal dependencies: SDL2, spdlog, imgui, glm, stb
Overall, using the the logical and creative aspects from my music training, I find that the discipline of computer science has significant crossover in terms of craftsmanship and technical excellence acquired through long hours of study and practice.
I'd invite any developer to begin studying music, and you might find a unique creative avenue that may resonate with you.