Robots and entities should take on underlying cell background unless overridden #1662
Labels
C-Moderate Effort
Should take a moderate amount of time to address.
S-Nice to have
The bug fix or feature would be nice but doesn't currently have much negative impact.
T-UI
Involves the user interface.
Z-Feature
A new feature to be added to the game.
Currently, any entity or robot with an unspecified background attribute gets a black background by default.
A potential advantage to the current behavior, at least for robots, is better visibility contrast. However, it arguably "breaks immersion" and is less aesthetically pleasing than taking on the underlying background. And anyway it shall still be possible to explicitly set the robot's background color as a custom
attr
, if desired in some scenario.The text was updated successfully, but these errors were encountered: