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float offsetX = dist (gen); // Generate random offset for x between 0 and 1float offsetY = dist (gen); // Generate random offset for y between 0 and 1
path.applyTransform (juce::AffineTransform::translation (offsetX, offsetY));
shadow.render (g, path);
The text was updated successfully, but these errors were encountered:
This breaks cache and shouldn't:
The text was updated successfully, but these errors were encountered: