From b77b45c386a2395c01be07b20fc6385037dadb35 Mon Sep 17 00:00:00 2001 From: stephann <3025661+stephannv@users.noreply.github.com> Date: Sat, 14 Sep 2024 15:10:01 -0300 Subject: [PATCH] release: Prepare 0.8.0 release --- CHANGELOG.md | 305 ++++++++++++++++++++++++++++++++++++--- shard.yml | 2 +- src/blueprint/version.cr | 2 +- 3 files changed, 283 insertions(+), 26 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index f18c1a9..3d2b461 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,19 +2,138 @@ All notable changes to this project will be documented on . -## [0.7.0] - 2023-09-09 +# [0.8.0] - 2024-09-14 + +### Overhauled docs +The [Blueprint Docs](https://stephannv.github.io/blueprint-docs/) was revised. + +### Style Variants (Experimental) +Defining a schema for variants within the component class to compile the final list of CSS classes. + +```crystal +class AlertComponent + include Blueprint::HTML + + style_builder do + base "alert" + + variants do + type { + info "alert-info" + danger "alert-danger" + } + + size { + xs "text-xs p-2" + md "text-md p-4" + lg "text-lg p-6" + } + + closable { + yes "alert-closable" + } + + special { + yes "alert-special" + no "alert-default" + } + end + + defaults type: :info, size: :md + end + + def blueprint + div(class: build_style(type: :danger, size: :lg, closable: true)) do + "My styled alert component" + end + end +end + +puts AlertComponent.build_style(type: :info, size: :xs, special: false) +# "alert alert-info text-xs p-2 alert-default" + +puts AlertComponent.new.to_s +#
+# My styled alert component +#
+``` + +### Tokens (Experimental) +Allows to build classes based on conditionals. + +```crystal +class UserComponent + include Blueprint::HTML + + def blueprint + h1 class: tokens(admin?: "is-admin", moderator?: "is-moderator") do + "Jane Doe" + end + end + + def admin? + false + end + + def moderator? + true + end +end + +puts UserComponent.new.to_s + +#

+# Jane Doe +#

+``` + +### Add `#safe` helper +The `#safe` method wraps the given object in a `Blueprint::SafeValue`, indicating +to Blueprint that the content should be rendered without escaping. + +### BREAKING: Change `#to_html` to `#to_s` +Instead of `MyComponent.new.to_html` you should use `MyComponent.new.to_s`. + +### BREAKING: Remove some utils methods +The methods `#plain(&)` and `#comment(&)` were removed, but you still can use +the `#plain(content : String)` and `#comment(content : String)`. + +### BREAKING: Remove `#unsafe_raw` +`#unsafe_raw` was removed in favor of `#raw`. +```crystal +# BEFORE +unsafe_raw "" + +# AFTER +raw safe("") +``` + +### BREAKING: Remove `Blueprint::RawHTML` +The `Blueprint::RawHTML` included in 0.7.0 was removed. A module focused on performance will be planned in the future. + +### Include Blueprint::HTML::ComponenentRegistrar by default +You don't need to require and include `Blueprint::HTML::ComponenentRegistrar`, it +is already included when you include `Blueprint::HTML`. + + +# [0.7.0] - 2024-09-09 + +### Allow passing comment via argument -- Allow passing comment via argument ```crystal comment "Cool comment here" ``` -- Allow rendering unsafe content using `unsafe_raw` +### Allow rendering unsafe content using `unsafe_raw` + ```crystal unsafe_raw "" ``` -- Add `RawHtml` to priorize performance over safety + +### RawHTML + +Add `RawHtml` to priorize performance over safety ```crystal require "blueprint/unsafe_html" class MyHTML @@ -26,11 +145,16 @@ class MyHTML end ``` -- Code refactoring to improve performance -- Fix safety when passing content to elements via argument +### Code refactoring +Code refactoring to improve performance + +### Fix escaping +Fix safety when passing content to elements via argument + +# [0.6.0] - 2024-09-08 -## [0.6.0] - 2023-09-08 +### Passing content via argument Allows passing content to elements without using blocks, eg. @@ -40,39 +164,172 @@ Allows passing content to elements without using blocks, eg. h1 "Hello World!" ``` -Release details: +# [0.5.1] - 2024-09-08 -## [0.5.1] - 2023-09-08 +Fix Crystal version string requirement allowing using Blueprint with newer crystal versions. -Fix Crystal version string requirement. +# [0.5.0] - 2024-09-08 -Release details: +### Performance improvements -## [0.5.0] - 2023-09-08 +Increased speed execution by 15%. -Performance improvements: Increased speed execution by 15%. ``` - - v0.5.0 364.46k ( 2.74µs) (± 0.52%) 7.95kB/op fastest v0.4.0 317.83k ( 3.15µs) (± 0.76%) 8.99kB/op 1.15× slower +``` + +### Fix Array attributes + +Ignore nil elements from array attribute parsing + +```crystal +class Example + include Blueprint::HTML + + private def blueprint + h1(class: ["a", "b", nil, ["c", "d"]]) { "Example" } + end +end + +example = Example.new +example.to_html # => "

Example

" +``` + + +# [0.4.0] - 2023-04-25 + +### SVG support + +It's possible to create SVG elements: + +```crystal +class Example + include Blueprint::HTML + + private def blueprint + svg width: 30, height: 10 do + g fill: :red do + rect x: 0, y: 0, width: 10, height: 10 + rect x: 20, y: 0, width: 10, height: 10 + end + end + end +end +``` + +Output: +```html + + + + + + +``` + + +# [0.3.0] - 2023-04-07 + +### Build HTML without defining classes or structs +It's possible build HTML without using classes or structs + +```crystal +html = Blueprint::HTML.build do + h1 { "Hello" } + div do + h2 { "World" } + end +end + +puts html # =>

Hello

World

``` -Release details: -## [0.4.0] - 2023-04-25 +# [0.2.0] - 2023-04-07 + +### Allow conditional rendering -Release details: +It's possible to override `#render?` method to control blueprint render. -## [0.3.0] - 2023-04-07 +```crystal +class Example + include Blueprint::HTML + + private def blueprint + h1 { "Example" } + end + + private def render? + false + end +end + +example = Example.new +example.to_html # => "" +``` + +### Handles array attributes + +Arrays passed as attribute values will be flattened and joined with `" "`. + +```crystal +class Example + include Blueprint::HTML + + private def blueprint + h1(class: ["a", "b", ["c", "d"]]) { "Example" } + end +end + +example = Example.new +example.to_html # => "

Example

" +``` + +### Adds `#envelope(&)` method + +By overriding the `#envelope(&)` method, you can create a wrapper around +blueprint content. This is useful when defining layouts for pages. + +```crystal +class Example + include Blueprint::HTML + + private def blueprint + h1 { "Example" } + end + + private def envelope(&) + html do + body do + yield + end + end + end +end + +example = Example.new +example.to_html # => "

Hello

" +``` -Release details: +### Breaking changes +- Requires `require "blueprint/html"` instead `require "blueprint"` to use `Blueprint::HTML` module -## [0.2.0] - 2023-04-07 -Release details: -## [0.1.0] - 2023-03-27 +# [0.1.0] - 2023-03-27 -Release details: +### Added +- Basic html builder +- Allow element attributes +- Allow rendering blueprints +- Allow NamedTuple attributes +- Add `doctype` util +- Transform attribute names +- Handle boolean attributes +- Escape content +- Add `comment` util +- Add `whitespace` util +- Allow custom component registration +- Allow custom element registration diff --git a/shard.yml b/shard.yml index 33c79c9..ff704dc 100644 --- a/shard.yml +++ b/shard.yml @@ -2,7 +2,7 @@ name: blueprint description: | Blueprint is a lib for writing reusable and testable HTML templates in plain Crystal, allowing an OOP (Oriented Object Programming) approach when building your views. -version: 0.7.0 +version: 0.8.0 authors: - Stephann V. <3025661+stephannv@users.noreply.github.com> diff --git a/src/blueprint/version.cr b/src/blueprint/version.cr index 05d9edb..bab014e 100644 --- a/src/blueprint/version.cr +++ b/src/blueprint/version.cr @@ -1,3 +1,3 @@ module Blueprint - VERSION = "0.7.0" + VERSION = "0.8.0" end