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I was thinking of handling spritesheets as "slices", where you still see all sprites on the same canvas, but I'll give it some thoughts (and take a peak on how dedicated sprite-editors handle that)
When working with animations, it certainly would be handy to have them as frames!
It would be great if we could import a sprite sheet as layers (or even better: frames)
And export back to the same.
A sprite sheet of course is a single image comprising all the individual frames.
I work with them where they have a filename
example-table-32-64.png
for frames of 32x64 pixelsThe text was updated successfully, but these errors were encountered: