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dpaint paint modes like matte, color/smear/shade etc #21
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Eyyy supercool! Looking forward to playing with that! Yeah I get what you mean, one path forward is to replicate every feature of the original deluxe paint exactly as it was, but it was hardly a bastion of user friendliness, much as I love it. When I recorded those videos I hovered over some of the tools expecting tooltips to appear, then remembered 'oh yeah.... 1986... tool tips... that's not a thing...' No worries re the recordings. I was chatting with some friends about why I got into animation/vfx, and realised it was colour cycling on an amiga when I was 12, and felt suddenly compelled to recreate it. :) |
By the way: for a way more faithfull replication of Deluxe Paint, check out https://github.com/mriale/PyDPainter |
Ah nice, thanks for the tip! |
Hi, dpaint js is awesome!
I trick I remember from my youth was combining color cycling wiht the cycle mode (F7) , so that you could just paint in long strokes, hit tab, and get animation very quickly. Would it be possible to include this in dpaint js?
Blend was also really useful for setting up quick gradient and edge fx, I've included screen recordings from dpaint3 on an amiga emulator to show what I mean.
Thanks!
-matt
cycle1.mp4
shade_mode.mp4
cycle_boucing_ball.mp4
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