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pubspec.yaml
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pubspec.yaml
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name: datematic
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.2.2 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
firebase_auth: ^0.14.0+2
firebase_messaging: ^5.1.3
cloud_firestore: ^0.12.9
shared_preferences: ^0.5.3+4
provider: ^3.0.0+1
connectivity: ^0.4.3+6
http: ^0.11.3+16
flutter_widget_from_html: ^0.2.2+1
firebase_remote_config: ^0.2.0+5
flutter_launcher_icons: ^0.7.2+1
flutter_dialogflow: ^0.1.2
cached_network_image: ^1.1.1
intl_phone_number_input: ^0.0.10
google_sign_in: ^4.0.6
data_connection_checker: ^0.3.4
firebase_dynamic_links: ^0.5.0+1
share: ^0.6.2+1
package_info: ^0.4.0+6
overlay_support: ^1.0.1
firebase_analytics: ^5.0.2
intl: ^0.16.0
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "images/datematic.png"
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- images/
- assets/credentials.json
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Rubik
fonts:
- asset: fonts/Rubik-Regular.ttf
- asset: fonts/Rubik-Italic.ttf
- asset: fonts/Rubik-Bold.ttf
- asset: fonts/Rubik-Light.ttf
- asset: fonts/Rubik-Black.ttf
- asset: fonts/Rubik-BlackItalic.ttf
- asset: fonts/Rubik-BoldItalic.ttf
- asset: fonts/Rubik-LightItalic.ttf
- asset: fonts/Rubik-Medium.ttf
- asset: fonts/Rubik-MediumItalic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages