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I'm interested in adding support for ANGLE_instanced_arrays. After a cursory look at the modules that might be involved, it's starting to look like this might need alterations to:
I'm wondering if anyone has taken a look at this issue yet and formed an idea of what needs to be done. If there's already a plan in place somewhere, I'd follow that. If not, I'd love any thoughts/pointers before I get started.
I've not looked at it yet, but it would definitely be great to have! I think @mikolalysenko was considering us doing separate versions of gl-buffer/vao to make it work? My understanding of instancing is super limited atm :)
I'm interested in adding support for ANGLE_instanced_arrays. After a cursory look at the modules that might be involved, it's starting to look like this might need alterations to:
I'm wondering if anyone has taken a look at this issue yet and formed an idea of what needs to be done. If there's already a plan in place somewhere, I'd follow that. If not, I'd love any thoughts/pointers before I get started.
Pinging likely relevant parties 😁 @mikolalysenko @hughsk
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