diff --git a/framework-docs/modules/ROOT/pages/web/websocket/stomp/configuration-performance.adoc b/framework-docs/modules/ROOT/pages/web/websocket/stomp/configuration-performance.adoc index aa0017e093dc..045d36398b3f 100644 --- a/framework-docs/modules/ROOT/pages/web/websocket/stomp/configuration-performance.adoc +++ b/framework-docs/modules/ROOT/pages/web/websocket/stomp/configuration-performance.adoc @@ -103,9 +103,9 @@ You can also use the WebSocket transport configuration shown earlier to configur maximum allowed size for incoming STOMP messages. In theory, a WebSocket message can be almost unlimited in size. In practice, WebSocket servers impose limits -- for example, 8K on Tomcat and 64K on Jetty. For this reason, STOMP clients -(such as the JavaScript https://github.com/JSteunou/webstomp-client[webstomp-client] -and others) split larger STOMP messages at 16K boundaries and send them as multiple -WebSocket messages, which requires the server to buffer and re-assemble. +such as https://github.com/stomp-js/stompjs[`stomp-js/stompjs`] and others split larger +STOMP messages at 16K boundaries and send them as multiple WebSocket messages, +which requires the server to buffer and re-assemble. Spring's STOMP-over-WebSocket support does this ,so applications can configure the maximum size for STOMP messages irrespective of WebSocket server-specific message