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BlazorDestinationGame.sln
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BlazorDestinationGame.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.202
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BlazorDestinationGame", "BlazorDestinationGame\BlazorDestinationGame.csproj", "{7BAB0E7E-44B0-4EA8-9913-A4A9B5D6864C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{7BAB0E7E-44B0-4EA8-9913-A4A9B5D6864C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7BAB0E7E-44B0-4EA8-9913-A4A9B5D6864C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7BAB0E7E-44B0-4EA8-9913-A4A9B5D6864C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7BAB0E7E-44B0-4EA8-9913-A4A9B5D6864C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {FD7EAEEC-D05A-4747-AB96-40D4641CAEC4}
EndGlobalSection
EndGlobal