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ModOrganizer 2 Implementation Overhaul #674

Merged
merged 7 commits into from
Dec 9, 2022
Merged

ModOrganizer 2 Implementation Overhaul #674

merged 7 commits into from
Dec 9, 2022

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sonic2kk
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Draft PR for the MO2 overhaul branch.

This still needs testing on my end, but the merge conflicts have been resolved. Testing from others would be massively appreciated too.

This won't be merged for another couple of weeks probably, but a draft PR is open now.

@sonic2kk sonic2kk marked this pull request as ready for review December 5, 2022 16:06
@sonic2kk
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sonic2kk commented Dec 5, 2022

Changelog notes:

  • Overhaul of MO2 Implementation
  • Fixed list of available Wine packages not working
  • Add option to keep SteamTinkerLaunch open after the game is closed

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sonic2kk commented Dec 9, 2022

For transparency: Several users now have tested this branch with fully clean setups at least. It just needs further testing with existing setups (e.g. my own New Vegas and Oblivion setups). It can't cover all basis but if it works with those two games in my case I'll be happy to merge this. Hopefully it'll be done this weekend :-)

@sonic2kk sonic2kk merged commit 6a60f8c into master Dec 9, 2022
@sonic2kk sonic2kk deleted the mo2-overhaul branch December 17, 2022 03:04
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