diff --git a/server/src/Core/GameProperty.php b/server/src/Core/GameProperty.php index 0a530ad..87c16de 100644 --- a/server/src/Core/GameProperty.php +++ b/server/src/Core/GameProperty.php @@ -10,7 +10,7 @@ class GameProperty const RANDOMIZE_SPAWN_POSITION = 'randomize_spawn_position'; public bool $randomize_spawn_position = true; const MAX_ROUNDS = 'max_rounds'; - public int $max_rounds = 30; + public int $max_rounds = 24; const ROUND_TIME_MS = 'round_time_ms'; public int $round_time_ms = 115000; // 1:55 min const BOMB_EXPLODE_TIME_MS = 'bomb_explode_time_ms'; @@ -22,7 +22,7 @@ class GameProperty const HALF_TIME_FREEZE_SEC = 'half_time_freeze_sec'; public int $half_time_freeze_sec = 15; const FREEZE_TIME_SEC = 'freeze_time_sec'; - public int $freeze_time_sec = 15; + public int $freeze_time_sec = 10; const BUY_TIME_SEC = 'buy_time_sec'; public int $buy_time_sec = 20; const ROUND_END_COOL_DOWN_SEC = 'round_end_cool_down_sec'; diff --git a/test/og/Unit/ProtocolTest.php b/test/og/Unit/ProtocolTest.php index 87570cb..729264f 100644 --- a/test/og/Unit/ProtocolTest.php +++ b/test/og/Unit/ProtocolTest.php @@ -153,7 +153,7 @@ public function testSerialization(): void "bomb_explode_time_ms": 40000, "bomb_plant_time_ms": 3200, "buy_time_sec": 20, - "freeze_time_sec": 15, + "freeze_time_sec": 10, "half_time_freeze_sec": 15, "loss_bonuses": [ 1400, @@ -162,7 +162,7 @@ public function testSerialization(): void 2900, 3400 ], - "max_rounds": 30, + "max_rounds": 24, "randomize_spawn_position": true, "round_end_cool_down_sec": 4, "round_time_ms": 115000,