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<pre class='metadata'>
Title: DOM Standard
H1: DOM
Shortname: dom
Status: LS
Group: WHATWG
No Editor: true
!Participate: <a href=https://github.com/whatwg/dom>GitHub whatwg/dom</a> (<a href=https://github.com/whatwg/dom/issues/new>new issue</a>, <a href=https://github.com/whatwg/dom/issues>open issues</a>, <a href=https://www.w3.org/Bugs/Public/buglist.cgi?component=DOM&product=WebAppsWG&resolution=--->legacy open bugs</a>)
!Participate: <a href=https://wiki.whatwg.org/wiki/IRC>IRC: #whatwg on Freenode</a>
!Commits: <a href=https://github.com/whatwg/dom/commits>GitHub whatwg/dom/commits</a>
!Commits: <a href=https://twitter.com/thedomstandard>@thedomstandard</a>
!Translation (non-normative): <span title=Japanese><a href=https://triple-underscore.github.io/DOM4-ja.html lang=ja hreflang=ja rel=alternate>日本語</a></span>
Logo: https://resources.whatwg.org/logo-dom.svg
Abstract: DOM defines a platform-neutral model for events and node trees.
Ignored Terms: EmptyString, Array, Document
Ignored Vars: p, documentFragment, ev, oldParent, em, processingInstruction, obj, tree, insertedNode, removedNode, C, *, intersects, collapsed
Boilerplate: omit conformance, omit feedback-header
</pre>
<!--
Bikeshed problems:
"Document" isn't properly defining itself, and the force switch isn't working.
-->
<script src=https://resources.whatwg.org/file-issue.js async></script>
<script id=head src=https://resources.whatwg.org/dfn.js defer></script>
<pre class='anchors'>
urlPrefix: https://encoding.spec.whatwg.org/
type: dfn;
text: ascii whitespace
text: utf-8
text: encoding
text: name
urlPrefix: https://www.w3.org/TR/xml/#NT-
type: type
text: Name; url: Name
text: Char; url: Char
text: PubidChar; url: PubidChar
urlPrefix: https://www.w3.org/TR/xml-names/#NT-
type: type
text: QName; url: QName
urlPrefix: https://heycam.github.io/webidl/
type: dfn; urlPrefix: #dfn-
text: throw
text: dictionary member
text: identifier
text: callback this value
text: supported property indices
text: supported property names
text: code unit
type: interface;
text: DOMTimeStamp; urlPrefix: #common-
urlPrefix: https://html.spec.whatwg.org/multipage/
type: dfn
urlPrefix: webappapis.html
text: report the exception
text: queue a microtask
text: compound microtask
text: execute a compound microtask subtask
urlPrefix: syntax.html
text: html parser
text: html parsing; url: #html-parser
urlPrefix: browsers.html
text: concept-document-bc
text: concept-document-window
text: unit of related similar-origin browsing contexts
text: origin; url: concept-origin
urlPrefix: infrastructure.html
text: in parallel
text: document base URL
url: https://w3c.github.io/DOM-Parsing/#widl-Range-createContextualFragment-DocumentFragment-DOMString-fragment
type: method; text: createContextualFragment(); for: Range;
type: interface
urlPrefix: https://w3c.github.io/uievents/#interface-
text: KeyboardEvent
text: MouseEvent
text: UIEvent
url: https://www.w3.org/TR/touch-events/#touchevent-interface
text: TouchEvent
urlPrefix: https://slightlyoff.github.io/ServiceWorker/spec/service_worker/#
type: interface; text: ServiceWorkerGlobalScope; url: service-worker-global-scope-interface
type: dfn; urlPrefix: dfn-
text: service worker
text: script resource
text: has ever been evaluated flag
urlPrefix: https://tc39.github.io/ecma262/#; spec: ECMASCRIPT
text: Construct; url: sec-construct; type: abstract-op
</pre>
<pre class='link-defaults'>
spec:html; type:element
text: title
text: script
</pre>
<h2 id=goals class=no-num>Goals</h2>
This specification standardizes the DOM. It does so as follows:
<ol>
<li>
<p>By consolidating <cite>DOM Level 3 Core</cite> [[DOM-Level-3-Core]],
<cite>Element Traversal</cite> [[ELEMENTTRAVERSAL]],
<cite>Selectors API Level 2</cite> [[SELECTORS-API2]], the
"DOM Event Architecture" and "Basic Event Interfaces" chapters of
<cite>DOM Level 3 Events</cite> [[uievents-20031107]] (specific types of events do not
belong in the DOM Standard), and <cite>DOM Level 2 Traversal and Range</cite>
[[DOM-Level-2-Traversal-Range]], and:
<ul class=brief>
<li>Aligning them with the JavaScript ecosystem where possible.
<li>Aligning them with existing implementations.
<li>Simplifying them as much as possible.
</ul>
<li><p>By moving features from the HTML Standard [[!HTML]] that make more sense to be
specified as part of the DOM Standard.
<li>
<p>By defining a replacement for the "Mutation Events" and
"Mutation Name Event Types" chapters of <cite>DOM Level 3 Events</cite>
[[uievents-20031107]] as the old model
was problematic.
<p class="note no-backref">The old model is expected to be removed from implementations
in due course.
<li><p>By defining new features that simplify common DOM operations.
</ol>
<h2 id=conformance>Conformance</h2>
All diagrams, examples, and notes in this specification are
non-normative, as are all sections explicitly marked non-normative.
Everything else in this specification is normative.
The keywords "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and
"OPTIONAL" in this document are to be interpreted as described in RFC 2119.
For readability, these words do not appear in all uppercase letters in this
specification. [[!RFC2119]]
Requirements phrased in the imperative as part of algorithms
(such as "strip any leading space characters" or "return false and
terminate these steps") are to be interpreted with the meaning of the
keyword ("must", "should", "may", etc.) used in introducing the
algorithm.
Conformance requirements phrased as algorithms or specific steps
may be implemented in any manner, so long as the end result is
equivalent. (In particular, the algorithms defined in this
specification are intended to be easy to follow, and not intended to
be performant.)
<p id="hardwareLimitations">User agents may impose
implementation-specific limits on otherwise unconstrained inputs,
e.g. to prevent denial of service attacks, to guard against running
out of memory, or to work around platform-specific limitations.
When a method or an attribute is said to call another method or attribute, the user agent must invoke its internal API for that attribute or method so that e.g. the author can't change the behavior by overriding attributes or methods with custom properties or functions in JavaScript.
Unless otherwise stated, string comparisons are done in a <a>case-sensitive</a> manner.
<h3 id=dependencies>Dependencies</h3>
The IDL fragments in this specification must be interpreted as
required for conforming IDL fragments, as described in the Web IDL
specification. [[!WEBIDL]]
Some of the terms used in this specification are defined in
<cite>Encoding</cite>, <cite>Selectors</cite>, <cite>Web IDL</cite>, <cite>XML</cite>, and
<cite>Namespaces in XML</cite>.
[[!ENCODING]]
[[!SELECTORS4]]
[[!WEBIDL]]
[[!XML]]
[[!XML-NAMES]]
<h3 id=extensibility>Extensibility</h3>
Vendor-specific proprietary extensions to this specification are
strongly discouraged. Authors must not use such extensions, as
doing so reduces interoperability and fragments the user base,
allowing only users of specific user agents to access the content in
question.
When extensions are needed, the DOM Standard can be updated accordingly, or a new standard
can be written that hooks into the provided extensibility hooks for
<dfn export lt="other applicable specifications">applicable specifications</dfn>.
<!-- https://www.w3.org/mid/[email protected] -->
<h2 id=terminology>Terminology</h2>
The term <dfn export>context object</dfn> means the object on which the algorithm,
attribute getter, attribute setter, or method being discussed was called. When the
<a>context object</a> is unambiguous, the term can be omitted.
<!-- XXX we should prolly explain that "set attribute X to Y" works even for
readonly attributes when it is language for implementors -->
<h3 id=trees>Trees</h3> <!-- Sorry reddit, this is not /r/trees -->
A <dfn export id=concept-tree>tree</dfn> is a finite hierarchical tree structure. In
<dfn export id=concept-tree-order>tree order</dfn> is preorder, depth-first
traversal of a <a>tree</a>.
<!-- https://en.wikipedia.org/wiki/Depth-first_search -->
An object that <dfn export for=tree id=concept-tree-participate lt="participate|participate in a tree|participates in a tree">participates</dfn> in
a <a>tree</a> has a
<dfn export for=tree id=concept-tree-parent>parent</dfn>, which is either another object
or null, and an ordered list of zero or more
<dfn export for=tree id=concept-tree-child lt="child|children">child</dfn> objects. An object <var>A</var> whose
<a>parent</a> is object <var>B</var> is a
<a>child</a> of <var>B</var>.
<p>The <dfn export for=tree id=concept-tree-root>root</dfn> of an object is itself, if its
<a>parent</a> is null, or else it is the <a for=tree>root</a> of its <a>parent</a>. The
<a for=tree>root</a> of a <a>tree</a> is any object <a for=tree>participating</a> in that
<a>tree</a> whose <a for=tree>parent</a> is null.
An object <var>A</var> is called a
<dfn export for=tree id=concept-tree-descendant>descendant</dfn> of an object
<var>B</var>, if either <var>A</var> is a
<a>child</a> of <var>B</var> or
<var>A</var> is a <a>child</a> of an
object <var>C</var> that is a
<a>descendant</a> of <var>B</var>.
An
<dfn export for=tree id=concept-tree-inclusive-descendant>inclusive descendant</dfn> is
an object or one of its
<a>descendants</a>.
An object <var>A</var> is called an
<dfn export for=tree id=concept-tree-ancestor>ancestor</dfn> of an object
<var>B</var> if and only if <var>B</var> is a
<a>descendant</a> of
<var>A</var>.
An <dfn export for=tree id=concept-tree-inclusive-ancestor>inclusive ancestor</dfn> is
an object or one of its <a>ancestors</a>.
An object <var>A</var> is called a
<dfn export for=tree id=concept-tree-sibling>sibling</dfn> of an object
<var>B</var>, if and only if <var>B</var> and <var>A</var>
share the same non-null <a>parent</a>.
An <dfn export for=tree id=concept-tree-inclusive-sibling>inclusive sibling</dfn> is an
object or one of its <a>siblings</a>.
An object <var>A</var> is
<dfn export for=tree id=concept-tree-preceding>preceding</dfn> an object
<var>B</var> if <var>A</var> and <var>B</var> are in the
same <a>tree</a> and <var>A</var> comes
before <var>B</var> in
<a>tree order</a>.
An object <var>A</var> is
<dfn export for=tree id=concept-tree-following>following</dfn> an object
<var>B</var> if <var>A</var> and <var>B</var> are in the
same <a>tree</a> and <var>A</var> comes
after <var>B</var> in
<a>tree order</a>.
The <dfn export for=tree id=concept-tree-first-child>first child</dfn> of an object is its
first <a>child</a> or null if it has no <a>children</a>.
The <dfn export for=tree id=concept-tree-last-child>last child</dfn> of an object is its
last <a>child</a> or null if it has no <a>children</a>.
The <dfn export for=tree id=concept-tree-previous-sibling>previous sibling</dfn> of an
object is its first <a>preceding</a>
<a>sibling</a> or null if it has no
<a>preceding</a>
<a>sibling</a>.
The <dfn export for=tree id=concept-tree-next-sibling>next sibling</dfn> of an
object is its first <a>following</a>
<a>sibling</a> or null if it has no
<a>following</a>
<a>sibling</a>.
The <dfn export for=tree id=concept-tree-index>index</dfn> of an object is its number
of <a>preceding</a>
<a>siblings</a>.
<h3 id=strings>Strings</h3>
Comparing two strings in a
<dfn export lt="case-sensitive|case-sensitively">case-sensitive</dfn> manner means
comparing them exactly, code point for code point.
Comparing two strings in a
<dfn export lt="ASCII case-insensitive|ASCII case-insensitively">ASCII case-insensitive</dfn>
manner means comparing them exactly, code point for code point, except that the characters
in the range U+0041 to U+005A (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z),
inclusive, and the corresponding characters in the range U+0061 to U+007A (i.e.
LATIN SMALL LETTER A to LATIN SMALL LETTER Z), inclusive, are considered to also match.
<dfn export lt="converted to ASCII uppercase">Converting a string to ASCII uppercase</dfn>
means replacing all characters in the range U+0061 to U+007A, inclusive, with the
corresponding characters in the range U+0041 to U+005A, inclusive.
<dfn export lt="converted to ASCII lowercase">Converting a string to ASCII lowercase</dfn>
means replacing all characters in the range U+0041 to U+005A, inclusive, with the
corresponding characters in the range U+0061 to U+007A, inclusive.
A string <var>pattern</var> is a <dfn export>prefix match</dfn> for a string <var>s</var>
when <var>pattern</var> is not longer than <var>s</var> and truncating <var>s</var> to
<var>pattern</var>'s length leaves the two strings as matches of each other.
<h3 id="ordered sets">Ordered sets</h3>
The <dfn export id=concept-ordered-set-parser>ordered set parser</dfn> takes a string
<var>input</var> and then runs these steps:
<ol>
<li>Let <var>position</var> be a pointer into <var>input</var>,
initially pointing at the start of the string.
<li>Let <var>tokens</var> be an ordered set of tokens, initially empty.
<li><a>Skip ASCII whitespace</a>.
<li>While <var>position</var> is not past the end of
<var>input</var>:
<ol>
<li><a>Collect a code point sequence</a> of code points that are
not <a>ASCII whitespace</a>.
<li>If the collected string is not in <var>tokens</var>, append the
collected string to <var>tokens</var>.
<li><a>Skip ASCII whitespace</a>.
</ol>
<li>Return <var>tokens</var>.
</ol>
To <dfn export>collect a code point sequence</dfn> of
<var>code points</var>, run these steps:
<ol>
<li>Let <var>input</var> and <var>position</var> be the same
variables as those of the same name in the algorithm that invoked these
steps.
<li>Let <var>result</var> be the empty string.
<li>While <var>position</var> does not point past the end of
<var>input</var> and the code point at <var>position</var> is
one of <var>code points</var>, append that code point to the end
of <var>result</var> and advance <var>position</var> to the
next code point in <var>input</var>.
<li>Return <var>result</var>.
</ol>
To <dfn export>skip ASCII whitespace</dfn> means to
<a>collect a code point sequence</a> of
<a>ASCII whitespace</a> and discard the
return value.
The <dfn export id=concept-ordered-set-serializer>ordered set serializer</dfn> takes a
<var>set</var> and returns the concatenation of the strings in <var>set</var>, separated from each other by U+0020, if <var>set</var> is non-empty, and the empty string otherwise.
<h3 id=selectors>Selectors</h3>
To <dfn export>match a relative selectors string</dfn> <var>relativeSelectors</var>
against a <var>set</var>, run these steps:
<ol>
<li>Let <var>s</var> be the result of
<a>parse a relative selector</a> from
<var>relativeSelectors</var> against <var>set</var>.
[[!SELECTORS4]]
<li>If <var>s</var> is failure, <a>throw</a> a {{SyntaxError}}.
<li>Return the result of <a>evaluate a selector</a> <var>s</var>
using <a>:scope elements</a> <var>set</var>. [[!SELECTORS4]]
</ol>
To <dfn export>scope-match a selectors string</dfn> <var>selectors</var> against a
<var>node</var>, run these steps:
<ol>
<li>Let <var>s</var> be the result of
<a>parse a selector</a> <var>selectors</var>.
[[!SELECTORS4]]
<li>If <var>s</var> is failure, <a>throw</a> a
{{SyntaxError}}.
<li>Return the result of <a>evaluate a selector</a>
<var>s</var> against
<var>node</var>'s <a for=tree>root</a> using
<a>scoping root</a> <var>node</var> and
scoping method
<a>scope-filtered</a>.
[[!SELECTORS4]].
</ol>
<p class=note>Support for namespaces within selectors is not planned and will not be
added.
<h3 id=namespaces>Namespaces</h3>
The <dfn export>HTML namespace</dfn> is
<code>http://www.w3.org/1999/xhtml</code>.
The <dfn export>SVG namespace</dfn> is
<code>http://www.w3.org/2000/svg</code>.
The <dfn export>XML namespace</dfn> is
<code>http://www.w3.org/XML/1998/namespace</code>.
The <dfn export>XMLNS namespace</dfn> is
<code>http://www.w3.org/2000/xmlns/</code>.
To <dfn export>validate</dfn> a <var>qualifiedName</var>, run these steps:
<ol>
<li><p>If <var>qualifiedName</var> does not match the <code><a type>Name</a></code> production,
then <a>throw</a> an {{InvalidCharacterError}}.
<li><p>If <var>qualifiedName</var> does not match the <code><a type>QName</a></code> production,
then <a>throw</a> a {{NamespaceError}}.
</ol>
To <dfn export>validate and extract</dfn> a <var>namespace</var> and <var>qualifiedName</var>,
run these steps:
<ol>
<li>If <var>namespace</var> is the empty string, set it to null.
<li><a>Validate</a> <var>qualifiedName</var>. Rethrow any exceptions.
<li>Let <var>prefix</var> be null.
<li>Let <var>localName</var> be <var>qualifiedName</var>.
<li>If <var>qualifiedName</var> contains a "<code>:</code>" (U+003E), then split the
string on it and set <var>prefix</var> to the part before and <var>localName</var> to
the part after.
<li>If <var>prefix</var> is non-null and <var>namespace</var> is null, then <a>throw</a> a
{{NamespaceError}}.
<li>If <var>prefix</var> is "<code>xml</code>" and <var>namespace</var> is not the
<a>XML namespace</a>, then <a>throw</a> a {{NamespaceError}}.
<li>If either <var>qualifiedName</var> or <var>prefix</var> is
"<code>xmlns</code>" and <var>namespace</var> is not the
<a>XMLNS namespace</a>, then <a>throw</a> a
{{NamespaceError}}.
<li>If <var>namespace</var> is the <a>XMLNS namespace</a> and neither <var>qualifiedName</var>
nor <var>prefix</var> is "<code>xmlns</code>", then <a>throw</a> a {{NamespaceError}}.
<li>Return <var>namespace</var>, <var>prefix</var>, and <var>localName</var>.
</ol>
<h2 id=events>Events</h2>
<h3 id=introduction-to-dom-events>Introduction to "DOM Events"</h3>
Throughout the web platform <a>events</a> are <a>dispatched</a> to objects to signal an
occurrence, such as network activity or user interaction. These objects implement the
{{EventTarget}} interface and can therefore add <a>event listeners</a> to observe
<a>events</a> by calling {{EventTarget/addEventListener()}}:
<pre class=lang-javascript>
obj.addEventListener("load", imgFetched)
function imgFetched(ev) {
// great success
…
}
</pre>
<a>Event listeners</a> can be removed
by utilizing the
{{EventTarget/removeEventListener()}}
method, passing the same arguments.
<a>Events</a> are objects too and implement the
{{Event}} interface (or a derived interface). In the example above
<var>ev</var> is the <a>event</a>. It is
passed as argument to
<a>event listener</a>'s <b>callback</b>
(typically a JavaScript Function as shown above).
<a>Event listeners</a> key off the
<a>event</a>'s
{{Event/type}} attribute value
("<code>load</code>" in the above example). The
<a>event</a>'s
{{Event/target}} attribute value returns the
object to which the <a>event</a> was
<a>dispatched</a>
(<var>obj</var> above).
Now while typically <a>events</a> are
<a>dispatched</a> by the user agent as
the result of user interaction or the completion of some task, applications
can <a>dispatch</a>
<a>events</a> themselves, commonly known as
synthetic events:
<pre class='lang-javascript'>
// add an appropriate event listener
obj.addEventListener("cat", function(e) { process(e.detail) })
// create and dispatch the event
var event = new CustomEvent("cat", {"detail":{"hazcheeseburger":true}})
obj.dispatchEvent(event)
</pre>
Apart from signaling, <a>events</a> are
sometimes also used to let an application control what happens next in an
operation. For instance as part of form submission an
<a>event</a> whose
{{Event/type}} attribute value is
"<code>submit</code>" is
<a>dispatched</a>. If this
<a>event</a>'s
{{Event/preventDefault()}} method is
invoked, form submission will be terminated. Applications who wish to make
use of this functionality through <a>events</a>
<a>dispatched</a> by the application
(synthetic events) can make use of the return value of the
{{EventTarget/dispatchEvent()}} method:
<pre class='lang-javascript'>
if(obj.dispatchEvent(event)) {
// event was not canceled, time for some magic
…
}
</pre>
When an <a>event</a> is
<a>dispatched</a> to an object that
<a>participates</a> in a
<a>tree</a> (e.g. an
<a for="/">element</a>), it can reach
<a>event listeners</a> on that object's
<a>ancestors</a> too. First all object's
<a>ancestor</a>
<a>event listeners</a> whose
<b>capture</b> variable is set to true are invoked, in
<a>tree order</a>. Second, object's own
<a>event listeners</a> are invoked. And
finally, and only if <a>event</a>'s
{{Event/bubbles}} attribute value is true,
object's <a>ancestor</a>
<a>event listeners</a> are invoked again,
but now in reverse <a>tree order</a>.
Lets look at an example of how <a>events</a> work in a <a>tree</a>:
<pre class='lang-markup'>
<!doctype html>
<html>
<head>
<title>Boring example</title>
</head>
<body>
<p>Hello <span id=x>world</span>!</p>
<script>
function test(e) {
debug(e.target, e.currentTarget, e.eventPhase)
}
document.addEventListener("hey", test, {capture: true})
document.body.addEventListener("hey", test)
var ev = new Event("hey", {bubbles:true})
document.getElementById("x").dispatchEvent(ev)
</script>
</body>
</html>
</pre>
The <code>debug</code> function will be invoked twice. Each time the <a>event</a>'s
{{Event/target}} attribute value will be the
<code>span</code> <a for="/">element</a>. The
first time {{Event/currentTarget}} attribute's
value will be the <a>document</a>, the second
time the <code>body</code> <a for="/">element</a>.
{{Event/eventPhase}} attribute's value
switches from {{Event/CAPTURING_PHASE}}
to {{Event/BUBBLING_PHASE}}. If an
<a>event listener</a> was registered for
the <code>span</code> <a for="/">element</a>,
{{Event/eventPhase}} attribute's value
would have been {{Event/AT_TARGET}}.
<h3 id=interface-event>Interface {{Event}}</h3>
<pre class="idl">
[Constructor(DOMString type, optional EventInit eventInitDict),
Exposed=(Window,Worker)]
interface Event {
readonly attribute DOMString type;
readonly attribute EventTarget? target;
readonly attribute EventTarget? currentTarget;
sequence<EventTarget> composedPath();
const unsigned short NONE = 0;
const unsigned short CAPTURING_PHASE = 1;
const unsigned short AT_TARGET = 2;
const unsigned short BUBBLING_PHASE = 3;
readonly attribute unsigned short eventPhase;
void stopPropagation();
void stopImmediatePropagation();
readonly attribute boolean bubbles;
readonly attribute boolean cancelable;
void preventDefault();
readonly attribute boolean defaultPrevented;
readonly attribute boolean composed;
[Unforgeable] readonly attribute boolean isTrusted;
readonly attribute DOMTimeStamp timeStamp;
void initEvent(DOMString type, boolean bubbles, boolean cancelable); // historical
};
dictionary EventInit {
boolean bubbles = false;
boolean cancelable = false;
boolean composed = false;
};
</pre>
<p>An {{Event}} object is simply named an <dfn export id=concept-event>event</dfn>. It allows for
signaling that something has occurred, e.g., that an image has completed downloading.</p>
<p>An <a>event</a> has an associated <dfn export for=Event>path</dfn>. A <a for=Event>path</a> is a
list of tuples, each of which consists of an <b>item</b> (an {{EventTarget}} object) and a
<b>target</b> (null or an {{EventTarget}} object). A tuple is formatted as (<b>item</b>,
<b>target</b>). A <a for=Event>path</a> is initially the empty list.</p>
<dl class=domintro>
<dt><code><var>event</var> = new <a constructor lt="Event()">Event</a>(<var>type</var> [, <var>eventInitDict</var>])</code>
<dd>Returns a new <var>event</var> whose
{{Event/type}} attribute value is set to
<var>type</var>. The optional <var>eventInitDict</var> argument
allows for setting the {{Event/bubbles}} and
{{Event/cancelable}} attributes via object
members of the same name.
<dt><code><var>event</var> . {{Event/type}}</code>
<dd>Returns the type of <var>event</var>, e.g.
"<code>click</code>", "<code>hashchange</code>", or
"<code>submit</code>".
<dt><code><var>event</var> . {{Event/target}}</code>
<dd>Returns the object to which <var>event</var> is <a>dispatched</a>.
<dt><code><var>event</var> . {{Event/currentTarget}}</code>
<dd>Returns the object whose <a>event listener</a>'s <b>callback</b> is currently being
invoked.
<dt><code><var>event</var> . {{Event/composedPath()}}</code>
<dd>Returns the <b>item</b> objects of <var>event</var>'s <a for=Event>path</a> (objects on which
listeners will be invoked), except for any <a>nodes</a> in <a>shadow trees</a> of which the
<a for=/>shadow root</a>'s <a for=ShadowRoot>mode</a> is "<code>closed</code>" that are not
reachable from <var>event</var>'s {{Event/currentTarget}}.
<dt><code><var>event</var> . {{Event/eventPhase}}</code>
<dd>Returns the <a>event</a>'s phase, which is one of {{Event/NONE}},
{{Event/CAPTURING_PHASE}},
{{Event/AT_TARGET}}, and
{{Event/BUBBLING_PHASE}}.
<dt><code><var>event</var> . <a method for=Event lt="stopPropagation()">stopPropagation</a>()</code>
<dd>When <a>dispatched</a> in a <a>tree</a>, invoking this method prevents
<var>event</var> from reaching any objects other than the current object.
<dt><code><var>event</var> . <a method for=Event lt="stopImmediatePropagation()">stopImmediatePropagation</a>()</code>
<dd>Invoking this method prevents <var>event</var> from reaching
any registered <a>event listeners</a> after the current one finishes running and, when
<a>dispatched</a> in a <a>tree</a>, also prevents <var>event</var> from reaching any
other objects.
<dt><code><var>event</var> . {{Event/bubbles}}</code>
<dd>Returns true or false depending on how <var>event</var> was initialized. True if
<var>event</var> goes through its {{Event/target}} attribute value's <a>ancestors</a>
in reverse <a>tree order</a>, and false otherwise.
<dt><code><var>event</var> . {{Event/cancelable}}</code>
<dd>Returns true or false depending on how <var>event</var> was initialized. Its return
value does not always carry meaning, but true can indicate that part of the operation
during which <var>event</var> was <a>dispatched</a>, can be canceled by invoking the
{{Event/preventDefault()}} method.
<dt><code><var>event</var> . <a method for=Event lt="preventDefault()">preventDefault</a>()</code>
<dd>If invoked when the {{Event/cancelable}} attribute value is true, and while executing a
listener for the <var>event</var> with {{AddEventListenerOptions/passive}} set to false, signals to
the operation that caused <var>event</var> to be <a>dispatched</a> that it needs to be canceled.
<dt><code><var>event</var> . {{Event/defaultPrevented}}</code>
<dd>Returns true if {{Event/preventDefault()}} was invoked successfully to indicate cancellation,
and false otherwise.
<dt><code><var>event</var> . {{Event/composed}}</code>
<dd>Returns true or false depending on how <var>event</var> was initialized. True if
<var>event</var> invokes listeners past a {{ShadowRoot}} <a>node</a> that is the
<a for=tree>root</a> of its {{Event/target}} attribute value, and false otherwise.
<dt><code><var>event</var> . {{Event/isTrusted}}</code>
<dd>Returns true if <var>event</var> was
<a>dispatched</a> by the user agent, and
false otherwise.
<dt><code><var>event</var> . {{Event/timeStamp}}</code>
<dd>Returns the creation time of <var>event</var> as the number of milliseconds that
passed since 00:00:00 UTC on 1 January 1970.
</dl>
The <dfn attribute for=Event><code>type</code></dfn> attribute must
return the value it was initialized to. When an
<a>event</a> is created the attribute must be
initialized to the empty string.
The <dfn attribute for=Event><code>target</code></dfn> and
<dfn attribute for=Event><code>currentTarget</code></dfn>
attributes must return the values they were initialized to. When an
<a>event</a> is created the attributes must be
initialized to null.
<p>The <dfn method for=Event><code>composedPath()</code></dfn> method, when invoked, must run these
steps:
<ol>
<li><p>Let <var>composedPath</var> be a new empty list.
<li><p>Let <var>currentTarget</var> be <a>context object</a>'s <code for=Event>currentTarget</code>
attribute value.
<li>
<p>For each <var>tuple</var> in <a>context object</a>'s <a for=Event>path</a>:
<ol><li><p>If <var>currentTarget</var> is a <a>node</a> and <var>tuple</var>'s <b>item</b> is an
<a>unclosed node</a> of <var>currentTarget</var>, or <var>currentTarget</var> is <em>not</em> a
<a>node</a>, then append <var>tuple</var>'s <b>item</b> to <var>composedPath</var>.</p></li></ol>
<li><p>Return <var>composedPath</var>.
</ol>
<p class="note no-backref">This algorithm assumes that when the <var>target</var> argument to the
<a>dispatch</a> algorithm is not a <a>node</a>, none of the tuples in <var>event</var> argument's
eventual <a for=Event>path</a> will contain a <a>node</a> either.
The <dfn attribute for=Event><code>eventPhase</code></dfn>
attribute must return the value it was initialized to, which must be one of
the following:
<dl>
<dt><dfn const for=Event>NONE</dfn> (numeric value 0)
<dd><a>Events</a> not currently
<a>dispatched</a> are in this phase.
<dt><dfn const for=Event>CAPTURING_PHASE</dfn> (numeric value 1)
<dd>When an <a>event</a> is
<a>dispatched</a> to an object that
<a>participates</a> in a
<a>tree</a> it will be in this phase before it
reaches its {{Event/target}} attribute value.
<dt><dfn const for=Event>AT_TARGET</dfn> (numeric value 2)
<dd>When an <a>event</a> is
<a>dispatched</a> it will be in this
phase on its {{Event/target}} attribute value.
<dt><dfn const for=Event>BUBBLING_PHASE</dfn> (numeric value 3)
<dd>When an <a>event</a> is
<a>dispatched</a> to an object that
<a>participates</a> in a
<a>tree</a> it will be in this phase after it
reaches its {{Event/target}} attribute value.
</dl>
Initially the attribute must be initialized to
{{Event/NONE}}.
<hr>
Each <a>event</a> has the following associated
flags that are all initially unset:
<ul>
<li><dfn export for=Event id=stop-propagation-flag>stop propagation flag</dfn>
<li><dfn export for=Event id=stop-immediate-propagation-flag>stop immediate propagation flag</dfn>
<li><dfn export for=Event id=canceled-flag>canceled flag</dfn>
<li><dfn export for=Event id=in-passive-listener-flag>in passive listener flag</dfn>
<li><dfn export for=Event id=composed-flag>composed flag</dfn>
<li><dfn export for=Event id=initialized-flag>initialized flag</dfn>
<li><dfn export for=Event id=dispatch-flag>dispatch flag</dfn>
</ul>
<p>The <dfn method for=Event><code>stopPropagation()</code></dfn> method, when invoked, must set the
<a>context object</a>'s <a>stop propagation flag</a>.</p>
<p>The <dfn method for=Event><code>stopImmediatePropagation()</code></dfn> method, when invoked,
must set <a>context object</a>'s <a>stop propagation flag</a> and <a>context object</a>'s
<a>stop immediate propagation flag</a>.</p>
The <dfn attribute for=Event><code>bubbles</code></dfn> and
<dfn attribute for=Event><code>cancelable</code></dfn> attributes
must return the values they were initialized to.
The <dfn method for=Event><code>preventDefault()</code></dfn> method, when invoked, must set the
<a>canceled flag</a> if the {{Event/cancelable}} attribute value is true and the
<a>in passive listener flag</a> is unset.
<p class="note no-backref">This means there are scenarios where invoking {{preventDefault()}} has no
effect. User agents are encouraged to log the precise cause in a developer console, to aid
debugging.
<p>The <dfn attribute for=Event><code>defaultPrevented</code></dfn> attribute's getter must return
true if <a>context object</a>'s <a>canceled flag</a> is set, and false otherwise.</p>
<p>The <dfn attribute for=Event><code>composed</code></dfn> attribute's getter must return true if
<a>context object</a>'s <a>composed flag</a> is set, and false otherwise.</p>
<hr>
The <dfn attribute for=Event><code>isTrusted</code></dfn> attribute
must return the value it was initialized to. When an
<a>event</a> is created the attribute must be
initialized to false.
The <dfn attribute for=Event><code>timeStamp</code></dfn> attribute
must return the value it was initialized to. When an
<a>event</a> is created the attribute must be
initialized to the number of milliseconds that have passed since
00:00:00 UTC on 1 January 1970, ignoring leap seconds.
<!-- leap seconds are ignored by JavaScript too -->
<p class=XXX>This is highly likely to change and already does not reflect implementations well.
Please see <a href=https://github.com/whatwg/dom/issues/23>dom #23</a> for more details.
<hr>
To <dfn export for=Event id=concept-event-initialize>initialize</dfn> an
<var>event</var>, with <var>type</var>,
<var>bubbles</var>, and <var>cancelable</var>, run these steps:
<ol>
<li>Set the <a>initialized flag</a>.
<li>Unset the <a>stop propagation flag</a>,
<a>stop immediate propagation flag</a>, and
<a>canceled flag</a>.
<li>Set the {{Event/isTrusted}} attribute
to false.
<li>Set the {{Event/target}} attribute to
null.
<li>Set the {{Event/type}} attribute to
<var>type</var>.
<li>Set the {{Event/bubbles}} attribute to
<var>bubbles</var>.
<li>Set the {{Event/cancelable}} attribute
to <var>cancelable</var>.
</ol>
<p>The
<dfn method for=Event><code>initEvent(<var>type</var>, <var>bubbles</var>, <var>cancelable</var>)</code></dfn>
method, when invoked, must run these steps:</p>
<ol>
<li><p>If <a>context object</a>'s <a>dispatch flag</a> is set, then return.
<li><p><a>Initialize</a> <a>context object</a> with <var>type</var>, <var>bubbles</var>, and
<var>cancelable</var>.
</ol>
<p class="note no-backref">As <a>events</a> have constructors {{Event/initEvent()}} is redundant and
incapable of setting {{Event/composed}}. It has to be supported for legacy content.
<h3 id=interface-customevent>Interface {{CustomEvent}}</h3>
<pre class=idl>
[Constructor(DOMString type, optional CustomEventInit eventInitDict),
Exposed=(Window,Worker)]
interface CustomEvent : Event {
readonly attribute any detail;
void initCustomEvent(DOMString type, boolean bubbles, boolean cancelable, any detail);
};
dictionary CustomEventInit : EventInit {
any detail = null;
};
</pre>
<a>Events</a> using the
{{CustomEvent}} interface can be used to carry custom data.
<dl class=domintro>
<dt><code><var>event</var> = new <a constructor lt="CustomEvent()">CustomEvent</a>(<var>type</var> [, <var>eventInitDict</var>])</code>
<dd>Works analogously to the constructor for {{Event}} except
that the optional <var>eventInitDict</var> argument now
allows for setting the {{CustomEvent/detail}} attribute
too.
<dt><code><var>event</var> . {{CustomEvent/detail}}</code>
<dd>Returns any custom data <var>event</var> was created with.
Typically used for synthetic events.
<!-- initCustomEvent is dead -->
</dl>
The <dfn attribute for=CustomEvent><code>detail</code></dfn> attribute
must return the value it was initialized to.
The
<dfn method for=CustomEvent><code>initCustomEvent(<var>type</var>, <var>bubbles</var>, <var>cancelable</var>, <var>detail</var>)</code></dfn>
method must, when invoked, run these steps:
<ol>
<li>If <a>context object</a>'s <a>dispatch flag</a> is set, terminate
these steps.
<li><a>Initialize</a> the
<a>context object</a> with <var>type</var>, <var>bubbles</var>, and
<var>cancelable</var>.
<li>Set <a>context object</a>'s {{CustomEvent/detail}}
attribute to <var>detail</var>.
</ol>
<h3 id=constructing-events>Constructing events</h3>
When a <dfn export for=Event id=concept-event-constructor>constructor</dfn> of the
{{Event}} interface, or of an interface that inherits from the {{Event}} interface, is
invoked, these steps must be run:
<ol>
<li><p>Create an <a>event</a> that uses the interface the constructor was invoked upon.
<li><p>Set its <a>initialized flag</a>.
<li><p>Initialize the {{Event/type}} attribute to the <var>type</var> argument.
<li><p>If there is an <var>eventInitDict</var> argument, then for each
<a>dictionary member</a> present, find the attribute on <a>event</a> whose
<a>identifier</a> matches the key of the <a>dictionary member</a> and then set the
attribute to the value of that <a>dictionary member</a>.
<li><p>Return the <a>event</a>.
</ol>
<h3 id=defining-event-interfaces>Defining event interfaces</h3>
In general, when defining a new interface that inherits from {{Event}} please always ask
feedback from the <a href=https://whatwg.org/>WHATWG</a> or the
<a href=https://www.w3.org/2008/webapps/>W3C WebApps WG</a> community.
The {{CustomEvent}} interface can be used as starting point.
However, do not introduce any <code>init<var>*</var>Event()</code>
methods as they are redundant with constructors. Interfaces that inherit
from the {{Event}} interface that have such a method only have it
for historical reasons.
<h3 id=interface-eventtarget>Interface {{EventTarget}}</h3>
<pre class=idl>
[Exposed=(Window,Worker)]
interface EventTarget {
void addEventListener(DOMString type, EventListener? callback, optional (AddEventListenerOptions or boolean) options);
void removeEventListener(DOMString type, EventListener? callback, optional (EventListenerOptions or boolean) options);
boolean dispatchEvent(Event event);
};
callback interface EventListener {
void handleEvent(Event event);
};
dictionary EventListenerOptions {
boolean capture = false;
};
dictionary AddEventListenerOptions : EventListenerOptions {
boolean passive = false;
boolean once = false;
};
</pre>
<p>The {{EventTarget}} object represents the target to which an <a>event</a> is <a>dispatched</a>