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AudioStreamingState should be notified to SDLManagerDelegate when SDLLifecycleManager becomes ready. Currently only HMI level is notified.
This behavior can cause "AUDIBLE" is not notified to SDLManagerDelegate forever if audio streaming state has become "AUDIBLE" before SDLLifecycleManager becomes ready. Because hmiStatusDidChange function in SDLLifecycleManager checks current lifecycle state (https://github.com/smartdevicelink/sdl_ios/blob/master/SmartDeviceLink/SDLLifecycleManager.m#L501).
SDL app can receive "AUDIBLE" state by SDLManagerDelegate when HU is connected.
SDL app sometimes can not receive "AUDIBLE" state by SDLManagerDelegate when HU is connected.
I will create PR later.
The text was updated successfully, but these errors were encountered:
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Bug Report
AudioStreamingState should be notified to SDLManagerDelegate when SDLLifecycleManager becomes ready.
Currently only HMI level is notified.
This behavior can cause "AUDIBLE" is not notified to SDLManagerDelegate forever if audio streaming state has become "AUDIBLE" before SDLLifecycleManager becomes ready. Because hmiStatusDidChange function in SDLLifecycleManager checks current lifecycle state (https://github.com/smartdevicelink/sdl_ios/blob/master/SmartDeviceLink/SDLLifecycleManager.m#L501).
Expected Behavior
SDL app can receive "AUDIBLE" state by SDLManagerDelegate when HU is connected.
Observed Behavior
SDL app sometimes can not receive "AUDIBLE" state by SDLManagerDelegate when HU is connected.
OS & Version Information
Test Case, Sample Code, and / or Example App
I will create PR later.
The text was updated successfully, but these errors were encountered: