You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This isn't an issue as much as a suggestion: it might be nice to include a sample using that or some pre-made event-handlers for this. I'm a bit naive when it comes to ObjC methods so it'd be nice to see how that can be integrated into my Cinder app.
The text was updated successfully, but these errors were encountered:
Hey Joshua, tx for the suggestion, I'll look into it when I get the time and keep you posted on this thread.
Btw if you analyze the CCGLTouchMayaCam example, you'll see it doesn't involve too much ObjC, and that you can code pure C/C++ within the setup and draw methods, as well as build pure C/C++ classes such as a ParticleEmitter.h and a Particle.h, etc.
Great. It's just a suggestion really. I haven't had much time to look at it, but I'm not sure how to add the UIGestureRecognizer callbacks into the BasicApp and I thought I'm probably not the only one who gets confused about that kind of stuff. As soon as I get some more time I'll look into it more and see what I can come up with and maybe contribute some code.
This isn't an issue as much as a suggestion: it might be nice to include a sample using that or some pre-made event-handlers for this. I'm a bit naive when it comes to ObjC methods so it'd be nice to see how that can be integrated into my Cinder app.
The text was updated successfully, but these errors were encountered: