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The previous day, I had compiled a clean build of this. However, upon trying to open it today, the game hangs, displays the background, and plays no audio, before eventually I'm told that it's not responding.
I'm running 64-bit Pop OS 22.04, with an AMD Ryzen 7 3700X, and an Nvidia GeForce RTX 3070.
Attempting to fix it, I have deleted all config and local files for it, redownloaded and compiled a completely clean build, upgraded all my packages, restarted multiple times, but nothing worked.
While attempting to debug this, here's what I found:
When running it in the terminal, there are no errors and the last thing that is printed is option: 'skip_intro', value: 'false'
When running it in the terminal as sudo, there are two errors:
ALSA lib pulse.c:242:(pulse_connect) PulseAudio: Unable to connect: Connection refused
SDL_OpenAudio error: ALSA: Couldn't open audio device: Connection refused
When running a debug build in GDB, the last things that are printed say that two new threads were spawned.
When interrupting that debug build in GDB with Ctrl+C, I get this:
0x00007ffff7b14764 in __libc_open64 (file=0x21c8f80 "/dev/input/js0", oflag=524290) at ../sysdeps/unix/sysv/linux/open64.c:41
41 ../sysdeps/unix/sysv/linux/open64.c: No such file or directory.
I've been pulling my hair out trying to figure out what's going on, and I don't know what could be the issue, especially considering it was working perfectly fine the other day.
The text was updated successfully, but these errors were encountered:
The previous day, I had compiled a clean build of this. However, upon trying to open it today, the game hangs, displays the background, and plays no audio, before eventually I'm told that it's not responding.
I'm running 64-bit Pop OS 22.04, with an AMD Ryzen 7 3700X, and an Nvidia GeForce RTX 3070.
Attempting to fix it, I have deleted all config and local files for it, redownloaded and compiled a completely clean build, upgraded all my packages, restarted multiple times, but nothing worked.
While attempting to debug this, here's what I found:
option: 'skip_intro', value: 'false'
I've been pulling my hair out trying to figure out what's going on, and I don't know what could be the issue, especially considering it was working perfectly fine the other day.
The text was updated successfully, but these errors were encountered: