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AUTHORS
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VCMI PROJECT CODE CONTRIBUTORS:
Michał Urbańczyk aka Tow, <[email protected]>
* project originator; programming, making releases, website
maintenance, reverse engineering, general support.
Mateusz B. aka Tow dragon, <[email protected]>
* general support, battle support, support for many Heroes 3 config files, reverse engineering, ERM/VERM parser and interpreter
Stefan Pavlov aka Ste, <[email protected]>
* minor fixes in pregame
Yifeng Sun aka phoebus118, <[email protected]>
* a part of .snd handling, minor fixes and updates
Andrea Palmate aka afxgroup, <[email protected]>
* GCC/AmigaOS4 compatibility updates and makefile
Vadim Glazunov aka neweagle, <[email protected]>
* minor GCC/Linux compatibility changes
Rafal R. aka ambtrip, <[email protected]>
* GeniusAI (battles)
Lukasz Wychrystenko aka tezeriusz, <[email protected]>
* minor GCC/Linux compatibility changes, code review
Xiaomin Ding, <[email protected]>
* smack videos player
Tom Zielinski aka Warmonger, <[email protected]>
* game objects, mechanics
Frank Zago aka ubuntux, <>
* GCC/Linux compatibility changes, sound/music support, video support on Linux
Trevor Standley aka tstandley, <>
* adventure map part of Genius AI
Rickard Westerlund aka Onion Knight, <[email protected]>
* battle functionality and general support
Ivan Savenko, <[email protected]>
* GCC/Linux support, client development, general support
Benjamin Gentner aka beegee, <>
* battle support, programming
Alexey aka Macron1Robot, <>
* minor modding changes
Alexander Shishkin aka alexvins,
* MinGW platform support, modding related programming
Arseniy Shestakov aka SXX, <[email protected]>
* pathfinding improvements, programming
Vadim Markovtsev, <[email protected]>
* resolving problems with macOS, bug fixes