forked from firecracker-microvm/firecracker-go-sdk
-
Notifications
You must be signed in to change notification settings - Fork 0
/
handlers.go
477 lines (408 loc) · 13.4 KB
/
handlers.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"). You may
// not use this file except in compliance with the License. A copy of the
// License is located at
//
// http://aws.amazon.com/apache2.0/
//
// or in the "license" file accompanying this file. This file is distributed
// on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
// express or implied. See the License for the specific language governing
// permissions and limitations under the License.
package firecracker
import (
"context"
"fmt"
"os"
)
// Handler name constants
const (
StartVMMHandlerName = "fcinit.StartVMM"
BootstrapLoggingHandlerName = "fcinit.BootstrapLogging"
CreateLogFilesHandlerName = "fcinit.CreateLogFilesHandler"
CreateMachineHandlerName = "fcinit.CreateMachine"
CreateBootSourceHandlerName = "fcinit.CreateBootSource"
AttachDrivesHandlerName = "fcinit.AttachDrives"
CreateNetworkInterfacesHandlerName = "fcinit.CreateNetworkInterfaces"
AddVsocksHandlerName = "fcinit.AddVsocks"
SetMetadataHandlerName = "fcinit.SetMetadata"
ConfigMmdsHandlerName = "fcinit.ConfigMmds"
LinkFilesToRootFSHandlerName = "fcinit.LinkFilesToRootFS"
SetupNetworkHandlerName = "fcinit.SetupNetwork"
SetupKernelArgsHandlerName = "fcinit.SetupKernelArgs"
CreateBalloonHandlerName = "fcinit.CreateBalloon"
LoadSnapshotHandlerName = "fcinit.LoadSnapshot"
ValidateCfgHandlerName = "validate.Cfg"
ValidateJailerCfgHandlerName = "validate.JailerCfg"
ValidateNetworkCfgHandlerName = "validate.NetworkCfg"
ValidateLoadSnapshotCfgHandlerName = "validate.LoadSnapshotCfg"
)
// HandlersAdapter is an interface used to modify a given set of handlers.
type HandlersAdapter interface {
AdaptHandlers(*Handlers) error
}
// ConfigValidationHandler is used to validate that required fields are
// present. This validator is to be used when the jailer is turned off.
var ConfigValidationHandler = Handler{
Name: ValidateCfgHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
// ensure that the configuration is valid for the FcInit handlers.
return m.Cfg.Validate()
},
}
// LoadSnapshotConfigValidationHandler is used to validate that required
// fields are present.
var LoadSnapshotConfigValidationHandler = Handler{
Name: ValidateLoadSnapshotCfgHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
// ensure that the configuration is valid for the FcInit handlers.
return m.Cfg.ValidateLoadSnapshot()
},
}
// JailerConfigValidationHandler is used to validate that required fields are
// present.
var JailerConfigValidationHandler = Handler{
Name: ValidateJailerCfgHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
if m.Cfg.JailerCfg == nil {
return nil
}
hasRoot := m.Cfg.InitrdPath != ""
for _, drive := range m.Cfg.Drives {
if BoolValue(drive.IsRootDevice) {
hasRoot = true
break
}
}
if !hasRoot {
return fmt.Errorf("A root drive must be present in the drive list")
}
if m.Cfg.JailerCfg.ChrootStrategy == nil {
return fmt.Errorf("ChrootStrategy cannot be nil")
}
if len(m.Cfg.JailerCfg.ExecFile) == 0 {
return fmt.Errorf("exec file must be specified when using jailer mode")
}
if len(m.Cfg.JailerCfg.ID) == 0 {
return fmt.Errorf("id must be specified when using jailer mode")
}
if m.Cfg.JailerCfg.GID == nil {
return fmt.Errorf("GID must be specified when using jailer mode")
}
if m.Cfg.JailerCfg.UID == nil {
return fmt.Errorf("UID must be specified when using jailer mode")
}
if m.Cfg.JailerCfg.NumaNode == nil {
return fmt.Errorf("ID must be specified when using jailer mode")
}
return nil
},
}
var NetworkConfigValidationHandler = Handler{
Name: ValidateNetworkCfgHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.Cfg.ValidateNetwork()
},
}
// StartVMMHandler is a named handler that will handle starting of the VMM.
// This handler will also set the exit channel on completion.
var StartVMMHandler = Handler{
Name: StartVMMHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.startVMM(ctx)
},
}
func createFifoOrFile(ctx context.Context, m *Machine, fifo, path string) error {
if len(fifo) > 0 {
if err := createFifo(fifo); err != nil {
return err
}
m.cleanupFuncs = append(m.cleanupFuncs,
func() error {
if err := os.Remove(fifo); !os.IsNotExist(err) {
return err
}
return nil
},
)
} else if len(path) > 0 {
file, err := os.OpenFile(path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0600)
if err != nil {
return err
}
file.Close()
}
return nil
}
// CreateLogFilesHandler is a named handler that will create the fifo log files
var CreateLogFilesHandler = Handler{
Name: CreateLogFilesHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
if err := createFifoOrFile(ctx, m, m.Cfg.MetricsFifo, m.Cfg.MetricsPath); err != nil {
return err
}
if err := createFifoOrFile(ctx, m, m.Cfg.LogFifo, m.Cfg.LogPath); err != nil {
return err
}
if m.Cfg.FifoLogWriter != nil {
if err := m.captureFifoToFile(ctx, m.logger, m.Cfg.LogFifo, m.Cfg.FifoLogWriter); err != nil {
m.logger.Warnf("captureFifoToFile() returned %s. Continuing anyway.", err)
}
}
m.logger.Debug("Created metrics and logging fifos.")
return nil
},
}
// BootstrapLoggingHandler is a named handler that will set up fifo logging of
// firecracker process.
var BootstrapLoggingHandler = Handler{
Name: BootstrapLoggingHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
if err := m.setupLogging(ctx); err != nil {
return err
}
if err := m.setupMetrics(ctx); err != nil {
return err
}
m.logger.Debugf("setup logging: success")
return nil
},
}
// CreateMachineHandler is a named handler that will "create" the machine and
// upload any necessary configuration to the firecracker process.
var CreateMachineHandler = Handler{
Name: CreateMachineHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.createMachine(ctx)
},
}
// CreateBootSourceHandler is a named handler that will set up the booting
// process of the firecracker process.
var CreateBootSourceHandler = Handler{
Name: CreateBootSourceHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.createBootSource(ctx, m.Cfg.KernelImagePath, m.Cfg.InitrdPath, m.Cfg.KernelArgs)
},
}
// AttachDrivesHandler is a named handler that will attach all drives for the
// firecracker process.
var AttachDrivesHandler = Handler{
Name: AttachDrivesHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.attachDrives(ctx, m.Cfg.Drives...)
},
}
// CreateNetworkInterfacesHandler is a named handler that registers network
// interfaces with the Firecracker VMM.
var CreateNetworkInterfacesHandler = Handler{
Name: CreateNetworkInterfacesHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.createNetworkInterfaces(ctx, m.Cfg.NetworkInterfaces...)
},
}
// SetupNetworkHandler is a named handler that will setup the network namespace
// and network interface configuration prior to the Firecracker VMM starting.
var SetupNetworkHandler = Handler{
Name: SetupNetworkHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.setupNetwork(ctx)
},
}
// SetupKernelArgsHandler is a named handler that will update any kernel boot
// args being provided to the VM based on the other configuration provided, if
// needed.
var SetupKernelArgsHandler = Handler{
Name: SetupKernelArgsHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.setupKernelArgs(ctx)
},
}
// AddVsocksHandler is a named handler that adds vsocks to the firecracker
// process.
var AddVsocksHandler = Handler{
Name: AddVsocksHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.addVsocks(ctx, m.Cfg.VsockDevices...)
},
}
// NewSetMetadataHandler is a named handler that puts the metadata into the
// firecracker process.
func NewSetMetadataHandler(metadata interface{}) Handler {
return Handler{
Name: SetMetadataHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.SetMetadata(ctx, metadata)
},
}
}
// ConfigMmdsHandler is a named handler that puts the MMDS config into the
// firecracker process.
var ConfigMmdsHandler = Handler{
Name: ConfigMmdsHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.setMmdsConfig(ctx, m.Cfg.MmdsAddress, m.Cfg.NetworkInterfaces, m.Cfg.MmdsVersion)
},
}
// NewCreateBalloonHandler is a named handler that put a memory balloon into the
// firecracker process.
func NewCreateBalloonHandler(amountMib int64, deflateOnOom bool, StatsPollingIntervals int64) Handler {
return Handler{
Name: CreateBalloonHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.CreateBalloon(ctx, amountMib, deflateOnOom, StatsPollingIntervals)
},
}
}
// LoadSnapshotHandler is a named handler that loads a snapshot
// from the specified filepath
var LoadSnapshotHandler = Handler{
Name: LoadSnapshotHandlerName,
Fn: func(ctx context.Context, m *Machine) error {
return m.loadSnapshot(ctx, &m.Cfg.Snapshot)
},
}
var defaultFcInitHandlerList = HandlerList{}.Append(
SetupNetworkHandler,
SetupKernelArgsHandler,
StartVMMHandler,
CreateLogFilesHandler,
BootstrapLoggingHandler,
CreateMachineHandler,
CreateBootSourceHandler,
AttachDrivesHandler,
CreateNetworkInterfacesHandler,
AddVsocksHandler,
ConfigMmdsHandler,
)
var loadSnapshotHandlerList = HandlerList{}.Append(
SetupNetworkHandler,
StartVMMHandler,
CreateLogFilesHandler,
BootstrapLoggingHandler,
LoadSnapshotHandler,
AddVsocksHandler,
)
var defaultValidationHandlerList = HandlerList{}.Append(
NetworkConfigValidationHandler,
)
var loadSnapshotValidationHandlerList = HandlerList{}.Append(
NetworkConfigValidationHandler,
LoadSnapshotConfigValidationHandler,
)
var defaultHandlers = Handlers{
Validation: defaultValidationHandlerList,
FcInit: defaultFcInitHandlerList,
}
// Handler represents a named handler that contains a name and a function which
// is used to execute during the initialization process of a machine.
type Handler struct {
Name string
Fn func(context.Context, *Machine) error
}
// Handlers is a container that houses categories of handler lists.
type Handlers struct {
Validation HandlerList
FcInit HandlerList
}
// Run will execute all handlers in the Handlers object by flattening the lists
// into a single list and running.
func (h Handlers) Run(ctx context.Context, m *Machine) error {
l := HandlerList{}
if !m.Cfg.DisableValidation {
l = l.Append(h.Validation.list...)
}
l = l.Append(
h.FcInit.list...,
)
return l.Run(ctx, m)
}
// HandlerList represents a list of named handler that can be used to execute a
// flow of instructions for a given machine.
type HandlerList struct {
list []Handler
}
// Prepend will prepend a new set of handlers to the handler list
func (l HandlerList) Prepend(handlers ...Handler) HandlerList {
l.list = append(handlers, l.list...)
return l
}
// Append will append a new handler to the handler list.
func (l HandlerList) Append(handlers ...Handler) HandlerList {
l.list = append(l.list, handlers...)
return l
}
// AppendAfter will append a given handler after the specified handler.
func (l HandlerList) AppendAfter(name string, handler Handler) HandlerList {
newList := HandlerList{}
for _, h := range l.list {
if h.Name == name {
newList = newList.Append(h, handler)
continue
}
newList = newList.Append(h)
}
return newList
}
// Len return the length of the given handler list
func (l HandlerList) Len() int {
return len(l.list)
}
// Has will iterate through the handler list and check to see if the the named
// handler exists.
func (l HandlerList) Has(name string) bool {
for _, h := range l.list {
if h.Name == name {
return true
}
}
return false
}
// Swap will replace all elements of the given name with the new handler.
func (l HandlerList) Swap(handler Handler) HandlerList {
newList := HandlerList{}
for _, h := range l.list {
if h.Name == handler.Name {
newList.list = append(newList.list, handler)
continue
}
newList.list = append(newList.list, h)
}
return newList
}
// Swappend will either append, if there isn't an element within the handler
// list, otherwise it will replace all elements with the given name.
func (l HandlerList) Swappend(handler Handler) HandlerList {
if l.Has(handler.Name) {
return l.Swap(handler)
}
return l.Append(handler)
}
// Remove will return an updated handler with all instances of the specific
// named handler being removed.
func (l HandlerList) Remove(name string) HandlerList {
newList := HandlerList{}
for _, h := range l.list {
if h.Name != name {
newList.list = append(newList.list, h)
}
}
return newList
}
// Clear clears all named handler in the list.
func (l HandlerList) Clear() HandlerList {
l.list = l.list[0:0]
return l
}
// Run will execute each instruction in the handler list. If an error occurs in
// any of the handlers, then the list will halt execution and return the error.
func (l HandlerList) Run(ctx context.Context, m *Machine) error {
for _, handler := range l.list {
m.logger.Debugf("Running handler %s", handler.Name)
if err := handler.Fn(ctx, m); err != nil {
m.logger.Warnf("Failed handler %q: %v", handler.Name, err)
return err
}
}
return nil
}