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Will rustation strive for high accuracy or high performance? #24

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ioistired opened this issue Jan 5, 2016 · 2 comments
Open

Will rustation strive for high accuracy or high performance? #24

ioistired opened this issue Jan 5, 2016 · 2 comments

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@ioistired
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@simias
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simias commented Jan 6, 2016

Accuracy when given the choice. That being said since I emulate the GPU using OpenGL it won't be completely accurate so I guess you could say performance for the GPU and accuracy for the rest.

@ADormant
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ADormant commented Jan 6, 2016

With things like OpenGL 4.5 and Vulkan I think both very high performance near perfect accuracy should be possible.

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