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User_App_NoROS_ImportURDFOnWindows
Suzannah Smith edited this page Sep 28, 2018
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Note: This tutorial assumes that you have completed tutorials:
- Copy the
.urdf
file into an arbitrary Asset subfolder. - Copy all resources (mesh and texture files) into the same subfolder while maintaining the original folder structure of the ROS package.
- In Unity, find the
.urdf
file in the Project window pane. Right click the file and selectImport Robot from URDF
in the context menu. (Alternative method: in Unity's menu bar, clickGameObject
>3D Object
>URDF Model (import)
and select the.urdf
file.)
- Copy the
shadowhand.urdf
fromsimox_ros/sr_grasp_description/urdf
to:
/Assets/Urdf/simox_ros/shadowhand.urdf
- Copy the
.dae
mesh geometry files fromsimox_ros/sr_grasp_description/meshes
to:
/Assets/Urdf/simox_ros/sr_grasp_description/meshes
- In Unity click
GameObject
>3D Object
>URDF Model
and selectshadowhand.urdf
.
Here is an illustration of the resulting Shadow Hand GameObject which is directly imported into the scene.
Next tutorial: 3.2 Create, Modify and Export a URDF model
© Siemens AG, 2017-2018 Author: Verena Röhrl ([email protected])
-
- 1.3.1 R2D2 Setup
- 1.3.2 Gazebo Setup on VM
- 1.3.3 TurtleBot Setup (Optional for ROS2)
-
- 2.1 Quick Start
- 2.2 Transfer a URDF from ROS to Unity
- 2.3 Transfer a URDF from Unity to ROS
- 2.4 Unity Simulation Scene Example
- 2.5 Gazebo Simulation Scene Example
- 2.6 Fibonacci Action Client
- 2.7 Fibonacci Action Server
- 3.1 Import a URDF on Windows
- 3.2 Create, Modify and Export a URDF Model
- 3.3 Animate a Robot Model in Unity
- Message Handling: Readers & Writers
- Thread Safety for Message Reception
- File Server Package
- ROS-Unity Coordinate System Conversions
- Post Build Events
- Preprocessor Directives in ROS#
- Adding New Message Types
- RosBridgeClient Protocols
- RosBridgeClient Serializers
- Action Server State Machine Model
© Siemens AG, 2017-2024