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Makefile
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# Makefile for PySolFC
ifeq ($(OS),Windows_NT)
path_sep = ;
else
path_sep = :
endif
export PYTHONPATH := $(PYTHONPATH)$(path_sep)$(CURDIR)
.PHONY: all install dist rpm all_games_html rules pot mo pretest test runtest
all:
@echo "No default target"
install:
python3 setup.py install
dist: all_games_html rules mo
python3 setup.py sdist
rpm: all_games_html rules mo
python3 setup.py bdist_rpm
DOCS_DIR = docs
HTML_DIR = data/html
ALL_GAMES_HTML_BASE = all_games.html
ALL_GAMES_HTML = $(HTML_DIR)/$(ALL_GAMES_HTML_BASE)
ALL_GAMES_HTML__FOR_WEBSITE = $(DOCS_DIR)/$(ALL_GAMES_HTML_BASE)
all_games_html: $(ALL_GAMES_HTML)
$(ALL_GAMES_HTML) $(ALL_GAMES_HTML__FOR_WEBSITE): rules
cd $(HTML_DIR) && $(CURDIR)/scripts/all_games.py html id rules > $(ALL_GAMES_HTML_BASE)
./scripts/all_games.py html id doc/rules bare > $(ALL_GAMES_HTML__FOR_WEBSITE)
rules:
cd html-src && ./gen-html.py
cp -r html-src/images html-src/html
rm -rf data/html
mv html-src/html data
pot:
./scripts/all_games.py gettext > po/games.pot
xgettext --keyword=n_ --add-comments=TRANSLATORS: -o po/pysol.pot \
pysollib/*.py pysollib/*/*.py pysollib/*/*/*.py data/pysolfc.glade
set -e; \
for lng in de fr pl it ru pt_BR; do \
msgmerge --update --quiet --backup=none po/$${lng}_pysol.po po/pysol.pot; \
msgmerge --update --quiet --backup=none po/$${lng}_games.po po/games.pot; \
done
mo:
set -e; \
for lang in de fr pl it ru pt_BR; do \
mkdir -p locale/$${lang}/LC_MESSAGES; \
msgcat --use-first po/$${lang}_games.po po/$${lang}_pysol.po > po/$${lang}.po; \
msgfmt --check -o locale/$${lang}/LC_MESSAGES/pysol.mo po/$${lang}.po; \
done
pretest:
rm -f tests/individually-importing/*.py tests/unit-generated/*.py # To avoid stray files
python3 scripts/gen_individual_importing_tests.py
TEST_ENV_PATH = $(CURDIR)$(path_sep)$(CURDIR)/tests/lib
TEST_FILES = tests/style/*.t tests/t/*.py tests/individually-importing/*.py
test runtest: export PERL5LIB := $(PERL5LIB)$(path_sep)$(TEST_ENV_PATH)
test: pretest
prove $(TEST_FILES)
runtest: pretest
runprove $(TEST_FILES)