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player.cpp
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#include "player.hpp"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
#include <thread>
using namespace std;
void processServerMessage(string message) {
cout << string(20, '\n');
cout << message << endl;
return;
}
string blockingReceive(int sock) {
char buffer[2048];
memset(buffer, 0, sizeof(buffer));
int bytesReceived = recv(sock, buffer, sizeof(buffer), 0);
if (bytesReceived == -1) {
std::cerr << "Error in recv()." << endl;
} else if (bytesReceived == 0) {
std::cout << "Connection closed by the server." << endl;
} else {
return string(buffer, bytesReceived);
}
return "";
}
void receiveThreadFunction(int sock, bool* isSessionActive) {
while (*isSessionActive) {
string message = blockingReceive(sock);
if (!message.empty()) {
processServerMessage(message);
} else {
return;
}
}
}
int main(int argc, char** argv) {
// Sanity Checks
if (argc != 3) {
cerr << "Incorrect arguments provided." << endl;
return -1;
}
string arg1 = argv[1];
if (arg1.empty() || !all_of(arg1.begin(), arg1.end(), ::isdigit)) {
cerr << "Invalid port number." << endl;
return -1;
};
int port = stoi(arg1);
char* hostAddr = argv[2];
// Create Socket
struct sockaddr_in serv_addr;
int sock = socket(AF_INET, SOCK_STREAM, 0);
// Establish Server Address
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(port);
// Convert IP Address
if (inet_pton(AF_INET, hostAddr, &serv_addr.sin_addr) <= 0) {
cerr << "Invalid Address" << endl;
return -1;
};
// Connect to Server
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
cerr << "Connection to Server Failed" << endl;
return -1;
};
// Launch Read & Update Thread
bool isSessionActive = true;
thread receiveThread(receiveThreadFunction, sock, &isSessionActive);
// Loop to Process User Commands & Send
string input;
while (getline(cin, input)) {
if (input == "exit") {
isSessionActive = false;
break;
}
int dataSize = input.size();
if (write(sock, input.c_str(), dataSize) == -1) {
cerr << "Error sending message.";
}
cout << "Sent message: " << input << endl;
}
// Close Socket & Terminate
receiveThread.join();
close(sock);
return 0;
}