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process.go
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process.go
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// SPDX-License-Identifier: BSD-3-Clause
package process
import (
"context"
"encoding/json"
"errors"
"runtime"
"sort"
"sync"
"time"
"github.com/shirou/gopsutil/v4/cpu"
"github.com/shirou/gopsutil/v4/internal/common"
"github.com/shirou/gopsutil/v4/mem"
"github.com/shirou/gopsutil/v4/net"
)
var (
invoke common.Invoker = common.Invoke{}
ErrorNoChildren = errors.New("process does not have children") // Deprecated: ErrorNoChildren is never returned by process.Children(), check its returned []*Process slice length instead
ErrorProcessNotRunning = errors.New("process does not exist")
ErrorNotPermitted = errors.New("operation not permitted")
)
type Process struct {
Pid int32 `json:"pid"`
name string
status string
parent int32
parentMutex sync.RWMutex // for windows ppid cache
numCtxSwitches *NumCtxSwitchesStat
uids []uint32
gids []uint32
groups []uint32
numThreads int32
memInfo *MemoryInfoStat
sigInfo *SignalInfoStat
createTime int64
lastCPUTimes *cpu.TimesStat
lastCPUTime time.Time
tgid int32
}
// Process status
const (
// Running marks a task a running or runnable (on the run queue)
Running = "running"
// Blocked marks a task waiting on a short, uninterruptible operation (usually I/O)
Blocked = "blocked"
// Idle marks a task sleeping for more than about 20 seconds
Idle = "idle"
// Lock marks a task waiting to acquire a lock
Lock = "lock"
// Sleep marks task waiting for short, interruptible operation
Sleep = "sleep"
// Stop marks a stopped process
Stop = "stop"
// Wait marks an idle interrupt thread (or paging in pre 2.6.xx Linux)
Wait = "wait"
// Zombie marks a defunct process, terminated but not reaped by its parent
Zombie = "zombie"
// Solaris states. See https://github.com/collectd/collectd/blob/1da3305c10c8ff9a63081284cf3d4bb0f6daffd8/src/processes.c#L2115
Daemon = "daemon"
Detached = "detached"
System = "system"
Orphan = "orphan"
UnknownState = ""
)
type OpenFilesStat struct {
Path string `json:"path"`
Fd uint64 `json:"fd"`
}
type MemoryInfoStat struct {
RSS uint64 `json:"rss"` // bytes
VMS uint64 `json:"vms"` // bytes
HWM uint64 `json:"hwm"` // bytes
Data uint64 `json:"data"` // bytes
Stack uint64 `json:"stack"` // bytes
Locked uint64 `json:"locked"` // bytes
Swap uint64 `json:"swap"` // bytes
}
type SignalInfoStat struct {
PendingProcess uint64 `json:"pending_process"`
PendingThread uint64 `json:"pending_thread"`
Blocked uint64 `json:"blocked"`
Ignored uint64 `json:"ignored"`
Caught uint64 `json:"caught"`
}
type RlimitStat struct {
Resource int32 `json:"resource"`
Soft uint64 `json:"soft"`
Hard uint64 `json:"hard"`
Used uint64 `json:"used"`
}
type IOCountersStat struct {
// ReadCount is a number of read I/O operations such as syscalls.
ReadCount uint64 `json:"readCount"`
// WriteCount is a number of read I/O operations such as syscalls.
WriteCount uint64 `json:"writeCount"`
// ReadBytes is a number of all I/O read in bytes. This includes disk I/O on Linux and Windows.
ReadBytes uint64 `json:"readBytes"`
// WriteBytes is a number of all I/O write in bytes. This includes disk I/O on Linux and Windows.
WriteBytes uint64 `json:"writeBytes"`
// DiskReadBytes is a number of disk I/O write in bytes. Currently only Linux has this value.
DiskReadBytes uint64 `json:"diskReadBytes"`
// DiskWriteBytes is a number of disk I/O read in bytes. Currently only Linux has this value.
DiskWriteBytes uint64 `json:"diskWriteBytes"`
}
type NumCtxSwitchesStat struct {
Voluntary int64 `json:"voluntary"`
Involuntary int64 `json:"involuntary"`
}
type PageFaultsStat struct {
MinorFaults uint64 `json:"minorFaults"`
MajorFaults uint64 `json:"majorFaults"`
ChildMinorFaults uint64 `json:"childMinorFaults"`
ChildMajorFaults uint64 `json:"childMajorFaults"`
}
// Resource limit constants are from /usr/include/x86_64-linux-gnu/bits/resource.h
// from libc6-dev package in Ubuntu 16.10
const (
RLIMIT_CPU int32 = 0
RLIMIT_FSIZE int32 = 1
RLIMIT_DATA int32 = 2
RLIMIT_STACK int32 = 3
RLIMIT_CORE int32 = 4
RLIMIT_RSS int32 = 5
RLIMIT_NPROC int32 = 6
RLIMIT_NOFILE int32 = 7
RLIMIT_MEMLOCK int32 = 8
RLIMIT_AS int32 = 9
RLIMIT_LOCKS int32 = 10
RLIMIT_SIGPENDING int32 = 11
RLIMIT_MSGQUEUE int32 = 12
RLIMIT_NICE int32 = 13
RLIMIT_RTPRIO int32 = 14
RLIMIT_RTTIME int32 = 15
)
func (p Process) String() string {
s, _ := json.Marshal(p)
return string(s)
}
func (o OpenFilesStat) String() string {
s, _ := json.Marshal(o)
return string(s)
}
func (m MemoryInfoStat) String() string {
s, _ := json.Marshal(m)
return string(s)
}
func (r RlimitStat) String() string {
s, _ := json.Marshal(r)
return string(s)
}
func (i IOCountersStat) String() string {
s, _ := json.Marshal(i)
return string(s)
}
func (p NumCtxSwitchesStat) String() string {
s, _ := json.Marshal(p)
return string(s)
}
var enableBootTimeCache bool
// EnableBootTimeCache change cache behavior of BootTime. If true, cache BootTime value. Default is false.
func EnableBootTimeCache(enable bool) {
enableBootTimeCache = enable
}
// Pids returns a slice of process ID list which are running now.
func Pids() ([]int32, error) {
return PidsWithContext(context.Background())
}
func PidsWithContext(ctx context.Context) ([]int32, error) {
pids, err := pidsWithContext(ctx)
sort.Slice(pids, func(i, j int) bool { return pids[i] < pids[j] })
return pids, err
}
// Processes returns a slice of pointers to Process structs for all
// currently running processes.
func Processes() ([]*Process, error) {
return ProcessesWithContext(context.Background())
}
// NewProcess creates a new Process instance, it only stores the pid and
// checks that the process exists. Other method on Process can be used
// to get more information about the process. An error will be returned
// if the process does not exist.
func NewProcess(pid int32) (*Process, error) {
return NewProcessWithContext(context.Background(), pid)
}
func NewProcessWithContext(ctx context.Context, pid int32) (*Process, error) {
p := &Process{
Pid: pid,
}
exists, err := PidExistsWithContext(ctx, pid)
if err != nil {
return p, err
}
if !exists {
return p, ErrorProcessNotRunning
}
p.CreateTimeWithContext(ctx)
return p, nil
}
func PidExists(pid int32) (bool, error) {
return PidExistsWithContext(context.Background(), pid)
}
// Background returns true if the process is in background, false otherwise.
func (p *Process) Background() (bool, error) {
return p.BackgroundWithContext(context.Background())
}
func (p *Process) BackgroundWithContext(ctx context.Context) (bool, error) {
fg, err := p.ForegroundWithContext(ctx)
if err != nil {
return false, err
}
return !fg, err
}
// If interval is 0, return difference from last call(non-blocking).
// If interval > 0, wait interval sec and return difference between start and end.
func (p *Process) Percent(interval time.Duration) (float64, error) {
return p.PercentWithContext(context.Background(), interval)
}
func (p *Process) PercentWithContext(ctx context.Context, interval time.Duration) (float64, error) {
cpuTimes, err := p.TimesWithContext(ctx)
if err != nil {
return 0, err
}
now := time.Now()
if interval > 0 {
p.lastCPUTimes = cpuTimes
p.lastCPUTime = now
if err := common.Sleep(ctx, interval); err != nil {
return 0, err
}
cpuTimes, err = p.TimesWithContext(ctx)
now = time.Now()
if err != nil {
return 0, err
}
} else {
if p.lastCPUTimes == nil {
// invoked first time
p.lastCPUTimes = cpuTimes
p.lastCPUTime = now
return 0, nil
}
}
numcpu := runtime.NumCPU()
delta := (now.Sub(p.lastCPUTime).Seconds()) * float64(numcpu)
ret := calculatePercent(p.lastCPUTimes, cpuTimes, delta, numcpu)
p.lastCPUTimes = cpuTimes
p.lastCPUTime = now
return ret, nil
}
// IsRunning returns whether the process is still running or not.
func (p *Process) IsRunning() (bool, error) {
return p.IsRunningWithContext(context.Background())
}
func (p *Process) IsRunningWithContext(ctx context.Context) (bool, error) {
createTime, err := p.CreateTimeWithContext(ctx)
if err != nil {
return false, err
}
p2, err := NewProcessWithContext(ctx, p.Pid)
if errors.Is(err, ErrorProcessNotRunning) {
return false, nil
}
createTime2, err := p2.CreateTimeWithContext(ctx)
if err != nil {
return false, err
}
return createTime == createTime2, nil
}
// CreateTime returns created time of the process in milliseconds since the epoch, in UTC.
func (p *Process) CreateTime() (int64, error) {
return p.CreateTimeWithContext(context.Background())
}
func (p *Process) CreateTimeWithContext(ctx context.Context) (int64, error) {
if p.createTime != 0 {
return p.createTime, nil
}
createTime, err := p.createTimeWithContext(ctx)
p.createTime = createTime
return p.createTime, err
}
func calculatePercent(t1, t2 *cpu.TimesStat, delta float64, numcpu int) float64 {
if delta == 0 {
return 0
}
// https://github.com/giampaolo/psutil/blob/c034e6692cf736b5e87d14418a8153bb03f6cf42/psutil/__init__.py#L1064
delta_proc := (t2.User - t1.User) + (t2.System - t1.System)
if delta_proc <= 0 {
return 0
}
overall_percent := ((delta_proc / delta) * 100) * float64(numcpu)
return overall_percent
}
// MemoryPercent returns how many percent of the total RAM this process uses
func (p *Process) MemoryPercent() (float32, error) {
return p.MemoryPercentWithContext(context.Background())
}
func (p *Process) MemoryPercentWithContext(ctx context.Context) (float32, error) {
machineMemory, err := mem.VirtualMemoryWithContext(ctx)
if err != nil {
return 0, err
}
total := machineMemory.Total
processMemory, err := p.MemoryInfoWithContext(ctx)
if err != nil {
return 0, err
}
used := processMemory.RSS
return (100 * float32(used) / float32(total)), nil
}
// CPUPercent returns how many percent of the CPU time this process uses
func (p *Process) CPUPercent() (float64, error) {
return p.CPUPercentWithContext(context.Background())
}
func (p *Process) CPUPercentWithContext(ctx context.Context) (float64, error) {
crt_time, err := p.createTimeWithContext(ctx)
if err != nil {
return 0, err
}
cput, err := p.TimesWithContext(ctx)
if err != nil {
return 0, err
}
created := time.Unix(0, crt_time*int64(time.Millisecond))
totalTime := time.Since(created).Seconds()
if totalTime <= 0 {
return 0, nil
}
return 100 * cput.Total() / totalTime, nil
}
// Groups returns all group IDs(include supplementary groups) of the process as a slice of the int
func (p *Process) Groups() ([]uint32, error) {
return p.GroupsWithContext(context.Background())
}
// Ppid returns Parent Process ID of the process.
func (p *Process) Ppid() (int32, error) {
return p.PpidWithContext(context.Background())
}
// Name returns name of the process.
func (p *Process) Name() (string, error) {
return p.NameWithContext(context.Background())
}
// Exe returns executable path of the process.
func (p *Process) Exe() (string, error) {
return p.ExeWithContext(context.Background())
}
// Cmdline returns the command line arguments of the process as a string with
// each argument separated by 0x20 ascii character.
func (p *Process) Cmdline() (string, error) {
return p.CmdlineWithContext(context.Background())
}
// CmdlineSlice returns the command line arguments of the process as a slice with each
// element being an argument.
func (p *Process) CmdlineSlice() ([]string, error) {
return p.CmdlineSliceWithContext(context.Background())
}
// Cwd returns current working directory of the process.
func (p *Process) Cwd() (string, error) {
return p.CwdWithContext(context.Background())
}
// Parent returns parent Process of the process.
func (p *Process) Parent() (*Process, error) {
return p.ParentWithContext(context.Background())
}
// ParentWithContext returns parent Process of the process.
func (p *Process) ParentWithContext(ctx context.Context) (*Process, error) {
ppid, err := p.PpidWithContext(ctx)
if err != nil {
return nil, err
}
return NewProcessWithContext(ctx, ppid)
}
// Status returns the process status.
// Return value could be one of these.
// R: Running S: Sleep T: Stop I: Idle
// Z: Zombie W: Wait L: Lock
// The character is same within all supported platforms.
func (p *Process) Status() ([]string, error) {
return p.StatusWithContext(context.Background())
}
// Foreground returns true if the process is in foreground, false otherwise.
func (p *Process) Foreground() (bool, error) {
return p.ForegroundWithContext(context.Background())
}
// Uids returns user ids of the process as a slice of the int
func (p *Process) Uids() ([]uint32, error) {
return p.UidsWithContext(context.Background())
}
// Gids returns group ids of the process as a slice of the int
func (p *Process) Gids() ([]uint32, error) {
return p.GidsWithContext(context.Background())
}
// Terminal returns a terminal which is associated with the process.
func (p *Process) Terminal() (string, error) {
return p.TerminalWithContext(context.Background())
}
// Nice returns a nice value (priority).
func (p *Process) Nice() (int32, error) {
return p.NiceWithContext(context.Background())
}
// IOnice returns process I/O nice value (priority).
func (p *Process) IOnice() (int32, error) {
return p.IOniceWithContext(context.Background())
}
// Rlimit returns Resource Limits.
func (p *Process) Rlimit() ([]RlimitStat, error) {
return p.RlimitWithContext(context.Background())
}
// RlimitUsage returns Resource Limits.
// If gatherUsed is true, the currently used value will be gathered and added
// to the resulting RlimitStat.
func (p *Process) RlimitUsage(gatherUsed bool) ([]RlimitStat, error) {
return p.RlimitUsageWithContext(context.Background(), gatherUsed)
}
// IOCounters returns IO Counters.
func (p *Process) IOCounters() (*IOCountersStat, error) {
return p.IOCountersWithContext(context.Background())
}
// NumCtxSwitches returns the number of the context switches of the process.
func (p *Process) NumCtxSwitches() (*NumCtxSwitchesStat, error) {
return p.NumCtxSwitchesWithContext(context.Background())
}
// NumFDs returns the number of File Descriptors used by the process.
func (p *Process) NumFDs() (int32, error) {
return p.NumFDsWithContext(context.Background())
}
// NumThreads returns the number of threads used by the process.
func (p *Process) NumThreads() (int32, error) {
return p.NumThreadsWithContext(context.Background())
}
func (p *Process) Threads() (map[int32]*cpu.TimesStat, error) {
return p.ThreadsWithContext(context.Background())
}
// Times returns CPU times of the process.
func (p *Process) Times() (*cpu.TimesStat, error) {
return p.TimesWithContext(context.Background())
}
// CPUAffinity returns CPU affinity of the process.
func (p *Process) CPUAffinity() ([]int32, error) {
return p.CPUAffinityWithContext(context.Background())
}
// MemoryInfo returns generic process memory information,
// such as RSS and VMS.
func (p *Process) MemoryInfo() (*MemoryInfoStat, error) {
return p.MemoryInfoWithContext(context.Background())
}
// MemoryInfoEx returns platform-specific process memory information.
func (p *Process) MemoryInfoEx() (*MemoryInfoExStat, error) {
return p.MemoryInfoExWithContext(context.Background())
}
// PageFaults returns the process's page fault counters.
func (p *Process) PageFaults() (*PageFaultsStat, error) {
return p.PageFaultsWithContext(context.Background())
}
// Children returns the children of the process represented as a slice
// of pointers to Process type.
func (p *Process) Children() ([]*Process, error) {
return p.ChildrenWithContext(context.Background())
}
// OpenFiles returns a slice of OpenFilesStat opend by the process.
// OpenFilesStat includes a file path and file descriptor.
func (p *Process) OpenFiles() ([]OpenFilesStat, error) {
return p.OpenFilesWithContext(context.Background())
}
// Connections returns a slice of net.ConnectionStat used by the process.
// This returns all kind of the connection. This means TCP, UDP or UNIX.
func (p *Process) Connections() ([]net.ConnectionStat, error) {
return p.ConnectionsWithContext(context.Background())
}
// ConnectionsMax returns a slice of net.ConnectionStat used by the process at most `max`.
func (p *Process) ConnectionsMax(maxConn int) ([]net.ConnectionStat, error) {
return p.ConnectionsMaxWithContext(context.Background(), maxConn)
}
// MemoryMaps get memory maps from /proc/(pid)/smaps
func (p *Process) MemoryMaps(grouped bool) (*[]MemoryMapsStat, error) {
return p.MemoryMapsWithContext(context.Background(), grouped)
}
// Tgid returns thread group id of the process.
func (p *Process) Tgid() (int32, error) {
return p.TgidWithContext(context.Background())
}
// SendSignal sends a unix.Signal to the process.
func (p *Process) SendSignal(sig Signal) error {
return p.SendSignalWithContext(context.Background(), sig)
}
// Suspend sends SIGSTOP to the process.
func (p *Process) Suspend() error {
return p.SuspendWithContext(context.Background())
}
// Resume sends SIGCONT to the process.
func (p *Process) Resume() error {
return p.ResumeWithContext(context.Background())
}
// Terminate sends SIGTERM to the process.
func (p *Process) Terminate() error {
return p.TerminateWithContext(context.Background())
}
// Kill sends SIGKILL to the process.
func (p *Process) Kill() error {
return p.KillWithContext(context.Background())
}
// Username returns a username of the process.
func (p *Process) Username() (string, error) {
return p.UsernameWithContext(context.Background())
}
// Environ returns the environment variables of the process.
func (p *Process) Environ() ([]string, error) {
return p.EnvironWithContext(context.Background())
}
// convertStatusChar as reported by the ps command across different platforms.
func convertStatusChar(letter string) string {
// Sources
// Darwin: http://www.mywebuniversity.com/Man_Pages/Darwin/man_ps.html
// FreeBSD: https://www.freebsd.org/cgi/man.cgi?ps
// Linux https://man7.org/linux/man-pages/man1/ps.1.html
// OpenBSD: https://man.openbsd.org/ps.1#state
// Solaris: https://github.com/collectd/collectd/blob/1da3305c10c8ff9a63081284cf3d4bb0f6daffd8/src/processes.c#L2115
switch letter {
case "A":
return Daemon
case "D", "U":
return Blocked
case "E":
return Detached
case "I":
return Idle
case "L":
return Lock
case "O":
return Orphan
case "R":
return Running
case "S":
return Sleep
case "T", "t":
// "t" is used by Linux to signal stopped by the debugger during tracing
return Stop
case "W":
return Wait
case "Y":
return System
case "Z":
return Zombie
default:
return UnknownState
}
}