diff --git a/generate/generate.go b/generate/generate.go index 27a09ab..e702090 100644 --- a/generate/generate.go +++ b/generate/generate.go @@ -132,25 +132,10 @@ func randomWordLength() WordLength { total = amount } random := randomNum() - lookupList[1] = wordfrequency[0] - lookupList[2] = wordfrequency[1] - lookupList[3] = wordfrequency[2] - lookupList[4] = wordfrequency[3] - lookupList[5] = wordfrequency[4] - lookupList[6] = wordfrequency[5] - lookupList[7] = wordfrequency[6] - lookupList[8] = wordfrequency[7] - lookupList[9] = wordfrequency[8] - lookupList[10] = wordfrequency[9] - lookupList[11] = wordfrequency[10] - lookupList[12] = wordfrequency[11] - lookupList[13] = wordfrequency[12] - lookupList[14] = wordfrequency[13] - lookupList[15] = wordfrequency[14] - lookupList[16] = wordfrequency[15] - lookupList[17] = wordfrequency[16] - lookupList[18] = wordfrequency[17] - lookupList[19] = wordfrequency[18] + // 循环赋值 + for n := 0; n < len(wordfrequency); n++ { + lookupList[n+1] = wordfrequency[n] + } prev := 0 for key := range lookupList { lengthfreq := lookupList[key] @@ -230,23 +215,28 @@ func GenRandomWorld(length int, model string) (WorldList, error) { } return w, nil } + // none -func GenRandomNone(length int) (WorldList, error){ - return GenRandomWorld(length,"none") +func GenRandomNone(length int) (WorldList, error) { + return GenRandomWorld(length, "none") } + // lower -func GenRandomLower(length int) (WorldList, error){ - return GenRandomWorld(length,"lower") +func GenRandomLower(length int) (WorldList, error) { + return GenRandomWorld(length, "lower") } + // title -func GenRandomTitle(length int) (WorldList, error){ - return GenRandomWorld(length,"title") +func GenRandomTitle(length int) (WorldList, error) { + return GenRandomWorld(length, "title") } + // mix -func GenRandomMix(length int) (WorldList, error){ - return GenRandomWorld(length,"mix") +func GenRandomMix(length int) (WorldList, error) { + return GenRandomWorld(length, "mix") } + // upper -func GenRandomUpper(length int) (WorldList, error){ - return GenRandomWorld(length,"upper") +func GenRandomUpper(length int) (WorldList, error) { + return GenRandomWorld(length, "upper") }