An Arma Reforger dedicated server. Updates to the latest version every time it is restarted.
docker create \
--name=reforger-server \
-p 2001:2001/udp \
-v path/to/configs:/reforger/Configs \
-v path/to/profiles:/home/profile \
-v path/to/workshop:/reforger/workshop \
-e SERVER_REGION="EU" \
-e SERVER_HOST_REGISTER_ADDRESS="public ip" \
-e GAME_NAME="My Docker Reforger Server" \
ghcr.io/acemod/arma-reforger:latest
If an admin password is not provided, one will be generated and printed to the console.
Simply check-out / copy the provided docker-compose.yml and adjust to your personal needs.
Check the Dockerfile, more docs will come later.
By default the configs are generated from the ENV variables in the dockerfile. After the first run the file can be expanded with additional options manually, but the fields will always be overwritten by the ENV variables.
Alternatively, change the ARMA_CONFIG
variable to a file present in the Configs
volume. It will be used without modification.
To use the experimental server instead of the regular set STEAM_APPID
variable to 1890870
.
Workshop mods can be defined in two ways. You can use both or either of those.
A comma separated list of IDs, with an optional version.
-e GAME_MODS_IDS_LIST="5965770215E93269=1.0.6,5965550F24A0C152"
Path to a JSON file that contains array of mod objects.
-v ${PWD}/mods_file.json:/mods_file.json
-e GAME_MODS_JSON_FILE_PATH="/mods_file.json"
[
{
"modId": "597706449575D90B",
"version": "1.1.1"
}
]