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Release Notes

Andrew Sliwinski edited this page Mar 5, 2018 · 36 revisions

February 2018

Features

  • Duplicate options for sounds/costumes in context (right click) menu
  • New asset menu system including:
    • "Surprise" sprite, backdrop, costume and sound buttons
    • "Blank" sprite and backdrop buttons
  • Add small drag threshold for selecting sprite on stage
  • Sharing blocks between sprites (aka "Share the Love")
  • Loading a Scratch 2.0 project via the preview modal

Bugs

  • Make all button images not draggable
  • Fix a crash when deleting costumes using the context menu
  • Fix issues with projects that name a sprite “Stage”
  • Fix issues with “Stop” block causing crashes
  • Fix issues with sprite thumbnails being scaled incorrectly

January 2018

Features

  • New sprites, backdrops, sounds, and costumes added to libraries
  • Add "escape" button support for exiting fullscreen mode
  • Reorder the motion category
  • Add new layer control blocks to the "looks" category
  • Add user alerts for lack of Internet Explorer support
  • Add user alert for lack of WebGL support
  • Improved rendering quality of vector sprites when scaled up

Bugs

  • Fix audio issues with Mozilla Firefox that could result in a fatal exception being thrown (crash)
  • Fix various issues with Microsoft Edge that would result in fatal exceptions being thrown (crash)
  • Fix responsive rendering issues with Mozilla Firefox
  • Fix various rendering issues with Microsoft Edge
  • Fix various issues with monitor positioning and visibility
  • Fix issue caused by dragging a duplicated sprite
  • Fix issue with pen trails while dragging a sprite
  • Fix memory utilization issue ("leak") with audio buffers
  • Fix issue with initial "undo" state in the paint editor when importing an "empty" costume
  • Fix issues with missing cursor preview in paint editor

December 2017

Features

  • “New Message” option implemented in broadcast dropdown
  • Broadcast message now takes inputs
  • Unused broadcast messages are deleted when changing sprites
  • “More” category now called “My Blocks”
  • “Data” category now called “Variables”
  • Block language changes: secs => seconds, use “Make” instead of “Create”
  • “Make a Block” modal implemented including arguments and “run without screen refresh”
  • Update looks blocks ordering
  • “Next Backdrop” block now visible to sprites
  • Layer blocks changed to have menus, “go to front/back” and “go forward/backward N layers”
  • New “drag mode” block
  • “Size” property now directly editable in sprite info area (removed rotation style)
  • Welcome preview intro
  • Browser unsupported warning modal (needs follow-up)
  • Feedback google form
  • New sound editor design
  • Coming soon tooltips on un-implemented features (language switcher, variable options, text tool, bitmap editor, etc.)
  • Default project now comes with “count” variable automatically
  • Extension blocks now render with their icons in front
  • Extension categories now show an icon
  • “Flip Horizontal/Vertical” action in paint editor
  • “Curved/Straight” point editing action in paint editor
  • Paint bucket in paint editor
  • Eye dropper in color pickers for the paint editor
  • New styles for selection box in paint editor
  • Different colors used for variables and list blocks

Bugs

  • Fix project-destroying errors after duplicating blocks
  • Fix double-rendering bug in renderer
  • Fix touching-color not working for hidden sprites
  • Prevent hidden sprites from stealing clicks
  • Fix sprite dragging for touch devices
  • Show new costumes/sounds in the editor automatically
  • Remove broken “collapse” option from context menu on blocks
  • Prevent attempting to delete the last costume
  • Fix modal titles for list, message and variable creation
  • Limit undo stack size on sound editor
  • Fix default input values on graphics effects blocks
  • Do not leave a pen trail when dragging sprite with pen down
  • Fix legacy pen blocks “set pen color to”
  • Fix importing of certain costumes in paint editor
  • Fix convex hull calculation preventing certain costumes from rendering
  • Fix mobile color bug in renderer
  • Stop all sounds for all targets when “stops all sounds”
  • Reset sound effects on stop
  • Prevent layering blocks from sending sprites behind the stage
  • Clear “answer” on green flag
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