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Better refresh rate handling #13

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scottjgibson opened this issue Sep 25, 2012 · 0 comments
Open

Better refresh rate handling #13

scottjgibson opened this issue Sep 25, 2012 · 0 comments

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@scottjgibson
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Have a separate thread responsible for drawing the pixels; allow for animation to change independently of pixel drawing. This would allow for more deterministic timing in the pixelinvaders mode as well as other animation modes (independent of string length). Maybe change the refreshrate parameter to be in terms of frames per second (FPS) vs mSec.

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