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If you resize the viewports in a way that the 3d viewport has a height and width of 0 (e.g. done by dragging the horizontal splitter to the bottom and the vertical splitter to the right) leads to a strange / broken behaviour of the 3d viewport. The viewport doesn't display anything anymore after resizing the splitters again so that the viewport is visible.
Expected Behavior
See the image above. Nothing is displayed anymore and the scalebar says NaN.
Current Behavior
The 3d viewport should behave like expected / recover from that error sta
Steps to Reproduce the bug
Reset to the default layout.
Move the vertical splitter as far to the right as possible.
Move the horizontal splitters as far to the bottom as possible.
Move the splitter back to where they were or reset the layout.
The 3d viewport is broken 💥
~~ Your Environment for bug~~
The text was updated successfully, but these errors were encountered:
Context
If you resize the viewports in a way that the 3d viewport has a height and width of 0 (e.g. done by dragging the horizontal splitter to the bottom and the vertical splitter to the right) leads to a strange / broken behaviour of the 3d viewport. The viewport doesn't display anything anymore after resizing the splitters again so that the viewport is visible.
Expected Behavior
See the image above. Nothing is displayed anymore and the scalebar says NaN.
Current Behavior
The 3d viewport should behave like expected / recover from that error sta
Steps to Reproduce the bug
~~ Your Environment for bug~~
The text was updated successfully, but these errors were encountered: