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Releases: satisfactorymodding/SatisfactoryModManager

SatisfactoryModManager v2.7.0

09 Dec 20:35
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Add announcements bar
  • Add disable download timeout setting
  • Fix uninstall button for incompatible mods
  • Fix SMM trying to use deleted cache files
  • Fix missing Steam game version file blocking SMM from finding any other install

SatisfactoryModManager v2.6.1

27 Nov 12:53
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Fix ps-list being bundled without fastlist.exe

SatisfactoryModManager v2.6.0

27 Nov 12:24
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Update mods when disabling outdated to make sure install is valid
  • Rename and delete profile without loading it
  • Show confirmation dialog for installing from URI
  • Enlarge description images on click
  • Fix mod list buttons getting stuck in hover state
  • Check for mod having itself as a dependency (like Logistics 2.0) and ignore that
  • Fix installs with same name not being displayed
  • Display install path when list item is hovered
  • Clear outdated cached mod and SML versions on start
  • Fix completed downloads counting for speed
  • Speed displays smoother
  • Make install about 90 MB smaller
  • Keep saved profile on load even if it has errors
  • Fallback to modded profile if saved one is missing (fixes stuck on Loading)
  • Update compatibility check for U5 (SML 3.2.0) mods
  • Fix mods switch being on when changing selected install, even though mods stay disabled
  • Display error to user when creating profiles
  • Animate icon when update check is in progress
  • Display incompatible mods in launch button state (button turns yellow/red and shows a tooltip)
  • Listen only on localhost for connections from ficsit.app (#116) - removes the windows firewall popup - thanks to @Rosuav

SatisfactoryModManager v2.5.0

28 Jun 13:13
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Added enabling/disabling mods
  • Added dialog asking to disable outdated mods
  • Save manifest on error if not installing, enabling, or updating mods
  • Don't include dangling nodes for version check (fixes outdated dependency mods blocking updates, and self dependencies)
  • Animate updates available top bar color
  • New Steam library manifest format support
  • No longer require dlloverrides on linux
  • Added mod name to download error message
  • Include all files in download progress message
  • Use apollo-link-scalars for dates (fixes profile names with all digits being saved incorrectly)
  • Make CreatedBy and CreatedByURL fields in uplugin optional (fixes some mods not having them erroring when installing)
  • Reenabled silent update install with a workaround for all users installs
  • Fixed expand mod info on start
  • Changed socket.io path (fixes SMR not detecting SMM as running)
  • Added launch button loading message
  • Fixed setting SML version to latest keeping it installed
  • Extract all .node files from asar on install (fixes the platform-folders.node file being deleted by antiviruses)
  • Upgrade all dependencies

SatisfactoryModManager v2.4.4

02 May 22:58
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

Experimental has now been merged into Early Access, so you should update to SMM 2.4.4 (it will auto-update). After doing so, make sure to check for updates in order to get the SML 3.1.0 update

  • No longer needs to update BuildId on game updates
  • Remove old files from debug info such as SatisfactoryModLoader.log or pre-launch-debug.log
  • Redesign mods enabled switch

SatisfactoryModManager v2.4.3

20 Apr 22:12
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

A hotfix for some errors and UI issues after the previous update

  • Fix error on load when the selected profile before v2.4.2 was vanilla
  • Fix check for updates icon
  • Fix spacer covering ficsit.app link in mod description
  • Fix mod list views and downloads count spacing
  • Add tooltip for trying to (un)install mods while game is running

SatisfactoryModManager v2.4.2

20 Apr 21:10
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Add .smm file to SMM tracked mod folders. This enables again development versions of mods not to be deleted by SMM
  • Improve compatibility check. Now mods properly show as incompatible (regardless of the incorrect SML version they specify)
  • Check if cached SML is valid. Fixes Bad Archive error on startup/installing mods
  • Fix Steam running check on Linux (again)
  • Readd manual check for updates
  • Fix assigning a string to the profile. Caused SMM to get stuck on loading if there was an error while validating the install
  • Fix mods enabled switch being ignored on startup
  • Removed vanilla from profiles list (toggling the mods switch off switches to vanilla internally)

SatisfactoryModManager v2.4.1

13 Apr 21:39
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Fixed nonexistent .modules error
  • Fixed compatibility check (Note: some mods specify their compatible SML version as >=2.0.0 rather than ^2.0.0, so they show up as compatible with SML 3.0 when they are not)
  • Fixed launch button
  • Fixed black screen when a dialog shows up
  • Fixed installed state not updating
  • Maybe fixed sticky hover state

SatisfactoryModManager v2.4.0

12 Apr 22:53
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • SML 3.0 support (and Update 4 support)
  • New UI
  • Fixed search not working with multiple words, or with searching by author
  • Fixed install finder errors not clearing progress (blocks the close button)
  • Fixed some processes being wrongly detected as Steam when setting DllOverrides on Linux
  • Fixed fallback reg.exe not being used properly

SatisfactoryModManager v2.3.1

23 Nov 13:17
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Installation

Download and run Satisfactory-Mod-Manager-Setup.exe (Windows) or Satisfactory-Mod-Manager.AppImage (Linux)
If you already have Satisfactory Mod Manager installed, you don't need to download it again, it will auto-update.

Changelog

  • Fixed SML updates causing an error making no updates show up
  • Fixed compatible mods list sometimes being empty