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This repository has been archived by the owner on Feb 11, 2024. It is now read-only.
Adding the ability to choose default/instance options for the menuitem SabreCSG > Create Material(s) ... would allow a bit more flexibility when creating a bunch of transparent materials.
This was suggested over on discord by dsc
My own personal addition to this would allow checking the texture name for an arbitrary user-defined flag, e.g. _masked, etc. and applying the proper material properties that way.
The text was updated successfully, but these errors were encountered:
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Adding the ability to choose default/instance options for the menuitem
SabreCSG > Create Material(s) ...
would allow a bit more flexibility when creating a bunch of transparent materials.This was suggested over on discord by dsc
My own personal addition to this would allow checking the texture name for an arbitrary user-defined flag, e.g.
_masked
, etc. and applying the proper material properties that way.The text was updated successfully, but these errors were encountered: