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This repository has been archived by the owner on Feb 11, 2024. It is now read-only.
On unity 2018.3 - it appears that when the height is 0, OnGui doesn't run so it doesn't automatically set the window's height. Need to give it some starting height.
Change line 49 in ToolSettingsPopup.cs from private float m_Height = 0.0f;
to private float m_Height = 10.0f;
to fix this
The text was updated successfully, but these errors were encountered:
On unity 2018.3 - it appears that when the height is 0, OnGui doesn't run so it doesn't automatically set the window's height. Need to give it some starting height.
Change line 49 in ToolSettingsPopup.cs from
private float m_Height = 0.0f;
to
private float m_Height = 10.0f;
to fix this
The text was updated successfully, but these errors were encountered: