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GPUSettingsDlg.h
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GPUSettingsDlg.h
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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSDialog.h"
#include "GSSetting.h"
class GPUShadeBostDlg : public GSDialog
{
int saturation;
int brightness;
int contrast;
void UpdateControls();
protected:
void OnInit();
bool OnMessage(UINT message, WPARAM wParam, LPARAM lParam);
public:
GPUShadeBostDlg();
};
class GPUSettingsDlg : public GSDialog
{
list<D3DDISPLAYMODE> m_modes;
void UpdateControls();
protected:
void OnInit();
bool OnCommand(HWND hWnd, UINT id, UINT code);
// Shade Boost
GPUShadeBostDlg ShadeBoostDlg;
public:
GPUSettingsDlg();
};