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Hi,
when getting the current release (1.0.0.9) the pre-build .dll seams to be broken.
Works fine in the beginning, but after running a project multiple times in Visual Studio 2019 (only tested it with this version) that utilizes ReadProcessMemory64, the function stops working.
It still returns false and 0 bytes read. Still it does not recover till a restart of Visual Studio is done.
Since this happened in a VSIX it would be annoying for every user to restart Visual Studio every now and then.
Why I think the .dll has issues.
After building the project/dll myself, I never again ran into the issue
The text was updated successfully, but these errors were encountered:
Hi,
when getting the current release (1.0.0.9) the pre-build .dll seams to be broken.
Works fine in the beginning, but after running a project multiple times in Visual Studio 2019 (only tested it with this version) that utilizes ReadProcessMemory64, the function stops working.
It still returns false and 0 bytes read. Still it does not recover till a restart of Visual Studio is done.
Since this happened in a VSIX it would be annoying for every user to restart Visual Studio every now and then.
Why I think the .dll has issues.
After building the project/dll myself, I never again ran into the issue
The text was updated successfully, but these errors were encountered: